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End-User Development : 8th International Symposium, IS-EUD 2021, Virtual Event, July 6-8, 2021, Proceedings / edited by Daniela Fogli, Daniel Tetteroo, Barbara Rita Barricelli, Simone Borsci, Panos Markopoulos, George A. Papadopoulos.
- Format:
- Book
- Series:
- Computer Science (SpringerNature-11645)
- LNCS sublibrary. Programming and software engineering 2945-9168 ; SL 2, 12724
- Programming and Software Engineering, 2945-9168 ; 12724
- Language:
- English
- Subjects (All):
- Software engineering.
- Computer engineering.
- Computer networks.
- Artificial intelligence.
- Computers, Special purpose.
- Software Engineering.
- Computer Engineering and Networks.
- Artificial Intelligence.
- Special Purpose and Application-Based Systems.
- Local Subjects:
- Software Engineering.
- Computer Engineering and Networks.
- Artificial Intelligence.
- Special Purpose and Application-Based Systems.
- Physical Description:
- 1 online resource (XII, 241 pages) : 69 illustrations, 51 illustrations in color.
- Edition:
- 1st ed. 2021.
- Contained In:
- Springer Nature eBook
- Place of Publication:
- Cham : Springer International Publishing : Imprint: Springer, 2021.
- System Details:
- text file PDF
- Summary:
- This book constitutes the proceedings of the 8th International Conference on End-User Development, IS-EUD 2021, held in July 2021. Due to COVID-19 pandemic the conference was held virtually. The paper track received 26 submissions, of which 11 full and 4 short papers were selected after a rigorous double-blind review process. The papers focus on "Democratizing AI development", namely on EUD for AI-based systems, where end users are called-on to become end-user developers of intelligent agents, digital twins, collaborative systems and social robots.
- Contents:
- End-User Development: Empowering Stakeholders with Artificial Intelligence, Meta-Design, and Cultures of Participation
- Reconsidering End-User Development Definitions
- An End-User Development Approach to Secure Smart Environments
- Comparative Analysis of Composition Paradigms for Personalization Rules in IoT Settings
- Devices, Information, and People: Abstracting the Internet of Things for End-User Personalization
- Help Me Create Smart Things: How to Support Design and Art Students at a Distance
- Personalization in a Paper Factory
- Learning Domain Knowledge using Block-Based Programming: Design-Based Collaborative Learning
- Lessons Learned From Using Reprogrammable Prototypes With End-User Developers
- Design of a Chatbot to Assist the Elderly
- A Jigsaw-Based End-User Tool for the Development of Ontology-Based Knowledge Bases
- "Expected most of the results, but some others...surprised me": Personality inference in Image Tagging Services
- Providing a Notifications System to Software Services with HomeSerBot
- Design Requirements for Recommendations in End-User User Interface Design
- PAC-Bot: Writing Text Messages for Developing Point-and-Click Games
- Supporting Museums and Robot Theatre using Quando - an event first, visual block toolset
- Supporting End User Development in Extended Reality through Natural Language Rules.
- Other Format:
- Printed edition:
- ISBN:
- 978-3-030-79840-6
- 9783030798406
- Access Restriction:
- Restricted for use by site license.
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