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End-User Development : 8th International Symposium, IS-EUD 2021, Virtual Event, July 6-8, 2021, Proceedings / edited by Daniela Fogli, Daniel Tetteroo, Barbara Rita Barricelli, Simone Borsci, Panos Markopoulos, George A. Papadopoulos.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Contributor:
Fogli, Daniela, Editor.
Tetteroo, Daniel., Editor.
Barricelli, Barbara Rita, Editor.
Borsci, Simone, Editor.
Markopoulos, P. (Panos), Editor.
Papadopoulos, George A., Editor.
SpringerLink (Online service)
Series:
Computer Science (SpringerNature-11645)
LNCS sublibrary. Programming and software engineering 2945-9168 ; SL 2, 12724
Programming and Software Engineering, 2945-9168 ; 12724
Language:
English
Subjects (All):
Software engineering.
Computer engineering.
Computer networks.
Artificial intelligence.
Computers, Special purpose.
Software Engineering.
Computer Engineering and Networks.
Artificial Intelligence.
Special Purpose and Application-Based Systems.
Local Subjects:
Software Engineering.
Computer Engineering and Networks.
Artificial Intelligence.
Special Purpose and Application-Based Systems.
Physical Description:
1 online resource (XII, 241 pages) : 69 illustrations, 51 illustrations in color.
Edition:
1st ed. 2021.
Contained In:
Springer Nature eBook
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2021.
System Details:
text file PDF
Summary:
This book constitutes the proceedings of the 8th International Conference on End-User Development, IS-EUD 2021, held in July 2021. Due to COVID-19 pandemic the conference was held virtually. The paper track received 26 submissions, of which 11 full and 4 short papers were selected after a rigorous double-blind review process. The papers focus on "Democratizing AI development", namely on EUD for AI-based systems, where end users are called-on to become end-user developers of intelligent agents, digital twins, collaborative systems and social robots.
Contents:
End-User Development: Empowering Stakeholders with Artificial Intelligence, Meta-Design, and Cultures of Participation
Reconsidering End-User Development Definitions
An End-User Development Approach to Secure Smart Environments
Comparative Analysis of Composition Paradigms for Personalization Rules in IoT Settings
Devices, Information, and People: Abstracting the Internet of Things for End-User Personalization
Help Me Create Smart Things: How to Support Design and Art Students at a Distance
Personalization in a Paper Factory
Learning Domain Knowledge using Block-Based Programming: Design-Based Collaborative Learning
Lessons Learned From Using Reprogrammable Prototypes With End-User Developers
Design of a Chatbot to Assist the Elderly
A Jigsaw-Based End-User Tool for the Development of Ontology-Based Knowledge Bases
"Expected most of the results, but some others...surprised me": Personality inference in Image Tagging Services
Providing a Notifications System to Software Services with HomeSerBot
Design Requirements for Recommendations in End-User User Interface Design
PAC-Bot: Writing Text Messages for Developing Point-and-Click Games
Supporting Museums and Robot Theatre using Quando - an event first, visual block toolset
Supporting End User Development in Extended Reality through Natural Language Rules.
Other Format:
Printed edition:
ISBN:
978-3-030-79840-6
9783030798406
Access Restriction:
Restricted for use by site license.

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