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Social Computing and Social Media: Applications in Marketing, Learning, and Health : 13th International Conference, SCSM 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part II / edited by Gabriele Meiselwitz.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Contributor:
Meiselwitz, Gabriele., Editor.
SpringerLink (Online service)
Series:
Computer Science (SpringerNature-11645)
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 12775
Information Systems and Applications, incl. Internet/Web, and HCI ; 12775
Language:
English
Subjects (All):
User interfaces (Computer systems).
Human-computer interaction.
Social sciences-Data processing.
Application software.
User Interfaces and Human Computer Interaction.
Computer Application in Social and Behavioral Sciences.
Computer and Information Systems Applications.
Local Subjects:
User Interfaces and Human Computer Interaction.
Computer Application in Social and Behavioral Sciences.
Computer and Information Systems Applications.
Physical Description:
1 online resource (XXIV, 475 pages) : 99 illustrations, 72 illustrations in color.
Edition:
1st ed. 2021.
Contained In:
Springer Nature eBook
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2021.
System Details:
text file PDF
Summary:
This two-volume set LNCS 12774 and 12775 constitutes the refereed proceedings of the 13th International Conference on Social Computing and Social Media, SCSM 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of SCSM 2021, Part I, are organized in topical sections named: Computer Mediated Communication; Social Network Analysis; Experience Design in Social Computing.
Contents:
Influencer Engagement Rate Under Scalable Machine Learning Approaches
Action-Aware Restricted Stream Influence Maximization Model to Identify Social Influencers
Multimodal Analysis of Client Persuasion in Consulting Interactions: Toward Understanding Successful Consulting
Advertising on the Web: Soft Narration or Hard Promotion
The impact of Social Media Marketing on Impulse Buying
Notes on Advertising Logics in Food Applications
Studying the Influence of Social Media Use on Sales Performance: the Role of Relational Mediators
Prediction for Private Brand Items Purchase Behavior of Hair Salons Using Bayesian Survival Analysis
First Steps in The Entrepreneurial Practice of Marketing
Customer Visit Prediction Using Purchase Behavior and Tendency
Verification of Probabilistic Latent Semantic Analysis Clustering Solution Stability and Proposal of Optimal Initial Values Setting Method
Consumer Attitude and Behavior during Black Friday and Cyber Monday
The Challenges and Policy Issues Faced by Saudi HEIs when Adopting or Formulating Social Media Policies
Analyzing the Student eXperience Concept: A Literature Review
Exploring Factors of an Inclusive Textbook Access Program in Computer Technology Courses
Online Learning and Student Satisfaction in the Context of the COVID-19 Pandemic
Activity Comparison of the Participants using Japanese as L2 and their L1 in Group Discussion
Serious Games in STEM: Online Collaborative Design of a Lunar Simulator
Safeguarding Academic Integrity in Crisis Induced Environment: A Case Study of Emirati Engineering and IT Students in a Private University in the UAE
Efficacy of Group Work in the Online Platform: An Exploration of Multicultural Undergraduates' Attitudes in Online Academic Writing Classes
Design, Implementation and Evaluation of a Technical Platform that Supports Spanish Speaking Children with Intellectual Disabilities Learn English as a Second Language
Student eXperience in Times of Crisis: A Chilean Case Study
Social Media During the COVID-19 Pandemic: A Public Health Crisis or a Political Battle?
The Covid-19 Crisis: an NLP Exploration of the French Twitter Feed (February-May 2020
Supporting Students while Shifting to Online Learning During COVID-19: Community College Feedback from Several Computing Courses
Life Clock: Developing a Technological Platform to Promote Active Ageing
Layer Zero: An Approach for Deepening Self-Reflection on Instagram Shares
Role of Social Media in Coping with COVID-19 Stress: Searching for Intergenerational Perspectives
Gamified Mobile Health Interventions for Mental Well-being of Older Adults
Pandemic Discussions in VKontakte: Hopes and Fears
Coaching Older Adults in Health Games: A Goal Oriented Modelling Approach
Isolation and Use of Social Media by Autistic Individuals during Covid-19 Lockdown: Perceptions of Caregivers
Infusing Motivation into Reminders for Improving Medication Adherence.
Other Format:
Printed edition:
ISBN:
978-3-030-77685-5
9783030776855
Access Restriction:
Restricted for use by site license.

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