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Music Representation and Transformation in Software : Structure and Algorithms in Python / by Donald P. Pazel.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Author/Creator:
Pazel, Donald P., Author.
Contributor:
SpringerLink (Online service)
Series:
Computer Science (SpringerNature-11645)
Language:
English
Subjects (All):
Software engineering.
Music.
Digital humanities.
Software Engineering.
Digital Humanities.
Local Subjects:
Software Engineering.
Music.
Digital Humanities.
Physical Description:
1 online resource (XX, 333 pages) : 204 illustrations, 27 illustrations in color.
Edition:
1st ed. 2022.
Contained In:
Springer Nature eBook
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2022.
System Details:
text file PDF
Summary:
This book takes the reader on a journey through music concepts in an organized approach that develops music essentials from the concepts of tone, pitch, and time, through notes, intervals, chords, and scores while at the same time interpreting these elements as software artifacts. Close attention is paid to the organization of and relationships amongst these concepts and their representation as Python classes and objects, to learn about music from a software design viewpoint. The first part of the book focuses on software representation of the main elements found in music theory. Its objective is to provide direction to students on how to build a music software model from basic concepts and grow towards more complex concepts. Chapter by chapter, music concepts are introduced, and each is broken apart into related data properties and methods with the goal that by the end of this section, the reader will have developed a relatively complete library of music elements in software. The second part takes on the task of applying that foundation to the subject of "music transformations". The focus is on localized transformations, that is, transformations isolated to a few measures. After a general introduction, the discussion includes topics of pitch assignment, key change, melodic inversion, melodic shaping, harmonic transcription, retrograde, melodic search and dilation. This textbook is designed as a principal or supplemental source for computer science, software engineering, and programming courses. It can also be used as a main textbook for advanced computer music courses or electronic music courses. Computer music software professionals interested in learning how to model the complexities of music theory artifacts, or music students who want to learn advanced programming techniques in their domain will also find the book helpful.
Contents:
Part 1: Representation
1. Software Modeling and Object-Oriented Design
2. The Chromatic Scale and the Diatonic Foundation
3. Intervals
4. Modality, Tonality, and Scales
5. Time in Music
6. The Note and Note Aggregates
7. Chords
8. Instruments
9. Score Representation
10. Rendering Score to Midi
11. Variable Dynamics and Tempo
12. Further Representations
Part 2: Music Transformations
13. An Introduction to Music Transformations
14. A Constraint Engine for Pitch Assignment
15. Shift: A Transform fKey Change
16. Reflection: A Transform for Melodic Inversion
17. Reshape: A Transform for Melodic Shaping
18. Harmonic Transcription: Preserving Melody Over Harmonic Change
19. Retrograde: Reversing a Melody
20. Melodic Search and Pattern Substitution
21 Dilation: Musical Expansion and Contraction
22. The Step Shift Transform and Sequences
23. Final Thoughts.
Other Format:
Printed edition:
ISBN:
978-3-030-97472-5
9783030974725
Access Restriction:
Restricted for use by site license.

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