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Human Aspects of IT for the Aged Population. Supporting Everyday Life Activities : 7th International Conference, ITAP 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part II / edited by Qin Gao, Jia Zhou.
- Format:
- Book
- Series:
- Computer Science (SpringerNature-11645)
- LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 12787
- Information Systems and Applications, incl. Internet/Web, and HCI ; 12787
- Language:
- English
- Subjects (All):
- User interfaces (Computer systems).
- Human-computer interaction.
- Computer networks.
- Computers, Special purpose.
- Coding theory.
- Information theory.
- Application software.
- Computers.
- User Interfaces and Human Computer Interaction.
- Computer Communication Networks.
- Special Purpose and Application-Based Systems.
- Coding and Information Theory.
- Computer and Information Systems Applications.
- Computing Milieux.
- Local Subjects:
- User Interfaces and Human Computer Interaction.
- Computer Communication Networks.
- Special Purpose and Application-Based Systems.
- Coding and Information Theory.
- Computer and Information Systems Applications.
- Computing Milieux.
- Physical Description:
- 1 online resource (XXIV, 499 pages) : 212 illustrations, 147 illustrations in color.
- Edition:
- 1st ed. 2021.
- Contained In:
- Springer Nature eBook
- Place of Publication:
- Cham : Springer International Publishing : Imprint: Springer, 2021.
- System Details:
- text file PDF
- Summary:
- This two-volume set constitutes the refereed proceedings of the 7th International Conference on Human Aspects of IT for the Aged Population, ITAP 2021, held as part of the 23rd International Conference, HCI International 2021, held as a virtual event, in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. ITAP 2021 includes a total of 67 papers; they focus on topics related to designing for and with older users, technology acceptance and user experience of older users, use of social media and games by the aging population, as well as applications supporting health, wellbeing, communication, social participation and everyday activities.
- Contents:
- Aging: Games and Leisure Activities
- Supporting Health and Wellbeing
- Supporting Communication, Social Participation and Everyday Activities.
- Other Format:
- Printed edition:
- ISBN:
- 978-3-030-78111-8
- 9783030781118
- Access Restriction:
- Restricted for use by site license.
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