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Human-Computer Interaction. Design and User Experience Case Studies : Thematic Area, HCI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part III / edited by Masaaki Kurosu.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Contributor:
Kurosu, Masaaki., Editor.
SpringerLink (Online service)
Series:
Computer Science (SpringerNature-11645)
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 12764
Information Systems and Applications, incl. Internet/Web, and HCI ; 12764
Language:
English
Subjects (All):
User interfaces (Computer systems).
Human-computer interaction.
Application software.
Artificial intelligence.
Computer engineering.
Computer networks.
User Interfaces and Human Computer Interaction.
Computer and Information Systems Applications.
Artificial Intelligence.
Computer Engineering and Networks.
Local Subjects:
User Interfaces and Human Computer Interaction.
Computer and Information Systems Applications.
Artificial Intelligence.
Computer Engineering and Networks.
Physical Description:
1 online resource (XXI, 663 pages) : 326 illustrations, 260 illustrations in color.
Edition:
1st ed. 2021.
Contained In:
Springer Nature eBook
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2021.
System Details:
text file PDF
Summary:
The three-volume set LNCS 12762, 12763, and 12764 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 23rd International Conference on Human-Computer Interaction, HCII 2021, which took place virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 139 papers included in this HCI 2021 proceedings were organized in topical sections as follows: Part I, Theory, Methods and Tools: HCI theory, education and practice; UX evaluation methods, techniques and tools; emotional and persuasive design; and emotions and cognition in HCI Part II, Interaction Techniques and Novel Applications: Novel interaction techniques; human-robot interaction; digital wellbeing; and HCI in surgery Part III, Design and User Experience Case Studies: Design case studies; user experience and technology acceptance studies; and HCI, social distancing, information, communication and work.
Contents:
Design Case Studies
Graphic Representations of Spoken Interactions from Journalistic Data: Persuasion and Negotiations
A Study on Universal Design of Musical Performance System
Developing a Knowledge-based System for Lean Communications between Designers and Clients
Learn and Share to Control Your Household Pests: Designing a Communication Based App to Bridge the Gap between Local Guides and The New Users Looking for a Reliable and Affordable Pest Control Solutions
Developing User Interface Design Strategy to Improve Media Credibility of Mobile Portal News
Elderly-Centered Design: A New Numeric Typeface for Increased Legibility
Research on Interactive Experience Design of Peripheral Visual Interface of Autonomous Vehicle
Human-Centered Design Reflections on Providing Feedback to Primary Care Physicians
Interaction with Objects and Humans based on Visualized Flow using a Background-oriented Schlieren Method
Research on Aging Design of News APP Interface Layout Based on Perceptual Features
Research on Modular Design of Children's Furniture based on Scene Theory
A Design Method of Children Playground Based on Bionic Algorithm
Bias in, Bias out - The Similarity-Attraction Effect between Chatbot Designers and Users
Research on Immersive Virtual Reality Display Design Mode of Cantonese Porcelain based on Embodied Interaction
Design and Research of Children's Robot Based on Kansei Engineering
User Experience and Technology Acceptance Studies
Exploring Citizens' Attitudes towards Voice-Based Government Services in Switzerland
Too Hot to Enter: Investigating Users' Attitudes toward Thermoscanners in COVID times
Teens' Conceptual Understanding of Web Search Engines: The Case of Google Search Engine Result Pages (SERPs)
What Futuristic Technology Means for First Responders: Voices from the Field
Blinking LEDs: Usability and User Experience of Domestic Modem Routers Indicator Lights
The Smaller the Better? A Study on Acceptance of 3D Display of Exhibits of Museum's Mobile Media
Research on Information Visualization Design for Public Health Security Emergencies
Comparative Study of the Interaction of Digital Natives with Mainstream Web Mapping Services
Success is not Final; Failure is not Fatal - Task Success and User Experience in Interactions with Alexa, Google Assistant and Siri
Research on the Usability Design of HUD Interactive Interface
Current Problems, Future Needs: Voices of First Responders about Communication Technology
Exploring the Antecedents of Verificator Adoption
Are Professional Kitchens Ready for Dummies? A Comparative Usability Evaluation between Expert and non-Expert Users
Verification of the Appropriate Number of Communications between Drivers of Bicycles and Vehicles
User Assessment of Webpage Usefulness
How Workarounds Occur in Relation to Automatic Speech Recognition at Danish Hospitals
Secondary Task Behavioral Analysis Based on Depth Image During Driving
Research on the Relationship between the Partition Position of the Central Control Display Interface and the Interaction Efficiency
HCI, Social Distancing, Information, Communication and Work
Attention-based Design and Selective Exposure Amid COVID-19 Misinformation Sharing
Digital Communication to Compensate for Social Distancing? - Results of a Survey on the Local Communication App DorfFunk
An Evaluation of Remote Workers' Preferences for the Design of a Mobile App on Workspace Search
Feasibility of Estimating Concentration Level for Not Disturbing Remote Office Workers Based on Kana-Kanji Conversion Confirmation Time
A Smart City Stakeholder Online Meeting Interface
Fostering Empathy and Privacy: The Effect of Using Expressive Avatars for Remote Communication
PerformEyebrow: Design and Implementation of an Artificial Eyebrow Device Enabling Augmented Facial Expression
Improving Satisfaction in Group Dialogue: A Comparative Study of Face-to-Face and Online Meetings
EmojiCam: Emoji-Assisted Video Communication System Leveraging Facial Expressions
Pokerepo Join: Construction of a Virtual Companion Experience System
Visual Information in Computer-Mediated Interaction Matters: Investigating the Association Between the Availability of Gesture and Turn Transition Timing in Conversation.
Other Format:
Printed edition:
ISBN:
978-3-030-78468-3
9783030784683
Access Restriction:
Restricted for use by site license.

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