My Account Log in

1 option

Unreal engine 5. Environment design.

O'Reilly Online Learning: Academic/Public Library Edition Available online

View online
Format:
Video
Contributor:
Yosifov, Ivan, presenter.
Packt Publishing, publisher.
Language:
English
Subjects (All):
Video games--Programming.
Video games.
UnrealScript (Computer program language).
Computer programming.
Physical Description:
1 online resource (1 video file (1 hr., 13 min.)) : sound, color
Edition:
[First edition].
Place of Publication:
[Place of publication not identified] : Packt Publishing, [2022]
Summary:
Create from scratch AAA quality game/film scene in Unreal Engine 5 in just a few hours. A precise walkthrough of the process of creating an amazing scene from idea to final composition and rendering. About This Video Create a complete 3D environment from scratch using Unreal Engine with asset files No matter what field you are in--games or films--you will be able to create stunning 3D scenes easily Master how to use Quixel Megascans library and how to think and get inspired to create beautiful scenes In Detail Unreal Engine is the world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences. It is free to use for creating linear content like films, and for custom and internal projects. It's also free in many cases for game development. Unreal Engine is a complete suite of creation tools for game development, architectural and automotive visualization, linear film and television content creation, broadcast and live event production, training and simulation, and other real-time applications. In this course, you will start by looking at how to generate ideas. After that, you will see the basic idea behind blocking out your scene. Next, you will learn how to use Quixel Megascans in Unreal Engine 5, set up great lightning, atmosphere, fog, and more. Finally, you will be rendering a final image from Unreal Engine 5. By the end of the course, you will be confident enough to use Unreal Engine to create environment design. You will be able to create a complete 3D environment from scratch and master how to use Quixel Megascans library and how to think and get inspired to create beautiful scenes. No matter what field you are in--games or films--you will be able to create stunning 3D scenes after completing this course. Note: The asset files are included with this course; just note that the Ray and R2D2 models are with a non-commercial license, and you can't use those models in a commercial project, just for personal use only. Audience This course is ideal for intermediate students who want to expand their knowledge and skills in environmental design with Unreal Engine. This will also help game developers who wish to expand their art skill set, and artists who are interested in photorealistic AAA environment design. You will need a Mac or PC capable of running Unreal Engine. The course is not for complete beginners, it's for intermediate- or expert-level users. An individual competent and confident with using a computer will grasp the content easily.
Notes:
OCLC-licensed vendor bibliographic record.
ISBN:
9781804610435
1804610437
OCLC:
1341996287

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

Find

Home Release notes

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Find catalog Using Articles+ Using your account