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Games and theatre in Shakespeare's England / edited by Tom Bishop, Gina Bloom, and Erika T. Lin.
Kislak Center for Special Collections - Furness Shakespeare Library (Van Pelt 628) PR651 .G36 2021
Available
- Format:
- Book
- Series:
- Cultures of play, 1300-1700 ; 3.
- Cultures of play, 1300-1700 ; 3
- Language:
- English
- Subjects (All):
- English drama--Early modern and Elizabethan, 1500-1600--History and criticism.
- English drama.
- Games in literature.
- Play in literature.
- English drama--Early modern and Elizabethan.
- Genre:
- Criticism, interpretation, etc.
- Physical Description:
- 332 pages ; 25 cm
- Other Title:
- Games and theater in Shakespeare's England
- Place of Publication:
- Amsterdam : Amsterdam University Press, [2021]
- Summary:
- This collection of essays brings together theories of play and game with theatre and performance to produce new understandings of the history and design of early modern English drama. Through literary analysis and embodied practice, an international team of distinguished scholars examines a wide range of games-from dicing to bowling to roleplaying to videogames-to uncover their fascinating ramifications for the stage in Shakespeare's era and our own. Foregrounding ludic elements challenges the traditional view of drama as principally mimesis, or imitation, revealing stageplays to be improvisational experiments and participatory explorations into the motive, means, and value of recreation. Delving into both canonical masterpieces and hidden gems, this innovative volume stakes a claim for play as the crucial link between games and early modern theatre, and for the early modern theatre as a critical site for unraveling the continued cultural significance and performative efficacy of gameplay today.
- Contents:
- Machine generated contents note: Part I
- 1. The Player's Game: The Activity of the Player in Early Modern Drama / Stephen Pureed
- 2. "The Madnes of Tenys" and the Commercialization of Pastimes in Early Tudor London / David Kathman
- 3. The Roll of the Dice and the Whims of Fate in Sixteenth-Century Morality Drama / Katherine Steele Brokaw
- 4. "The games afoote" Playing, Preying and Projecting in Richard Brome's The Court Beggar / Heather Hirschfeld
- Part II
- 5. Playing with Paradoxes in Troilus and Cressida / Patricia Badir
- 6. Bowling Alone, or The Whole Point of No Return / Paul Menzer
- 7. Playing (in) the Streets Games and Adaptation in The Merchant of Venice / Marissa Greenberg
- Part III
- 8. The Moods of Gamification in The Tempest / Ellen MacKay
- 9. Videogames and Hamlet Experiencing Tragic Choice and Consequences / Rebecca Bushnell
- 10. Shakespeare Videogames, Adaptation/Appropriation, and Collaborative Reception / Geoffrey Way
- 11. Shakespeare, Game, and Play in Digital Pedagogical Shakespeare Games / Shawn DeSouza-Coelho.
- Notes:
- Includes bibliographical references and index.
- Local Notes:
- Acquired for the Penn Libraries with assistance from the Horace Howard Furness Memorial Fund.
- ISBN:
- 9463723250
- 9789463723251
- OCLC:
- 1252844918
- Publisher Number:
- 99991105955
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