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Beginning iPhone development with SwiftUI : exploring the iOS SDK / Wally Wang.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Wang, Wally, author.
Language:
English
Subjects (All):
Operating systems (Computers).
Apple computers.
iOS (Electronic resource).
Physical Description:
1 online resource (468 pages)
Edition:
Sixth edition.
Place of Publication:
Berkeley, California : Apress L. P., [2022]
Summary:
Tame the power of Apple's new user interface toolkit, SwiftUI. Integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders with less effort and more efficiency. You'll also learn about touch gestures, lists, and grids for displaying data on a user interface. And you'll even go beyond those simple controls to liven up any user interface with simple animation techniques. Spice your designs up with movement, scaling, and resizing, including spring and bounce effects! You'll start with basic designs and then explore more sophisticated ones. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with a gentle introduction to using Xcode and then guides you though the creation of your first simple application. You'll create user interfaces for that application using multiple screens in two different ways-using Navigation View and Tab Bars. Beginning iPhone Development with Swift UI covers the basic information you need to get up and running quickly to turn your great ideas into working iOS apps with stunningly interactive interfaces using SwiftUI. Once you're ready, move on to Pro iPhone Development with Swift UI to learn more of the unique aspects of iOS programming and the Swift language. What You Will Learn Discover the basics of designing a user interface using SwiftUI Build cool, crisp user interfaces that use animation Display data in lists and outlines Organize user interfaces in forms and groups Who This Book is For Aspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK.
Contents:
Chapter 1: Understanding iOS Programming
Chapter 2: Designing User Interfaces with SwiftUI
Chapter 3: Placing Views on the User Interface
Chapter 4: Working with Text
Chapter 5: Working with Images
Chapter 6: Responding to the User with Buttons and Segmented Controls
Chapter 7: Retrieving Text from Text Fields and Text Editors
Chapter 8: Limiting Choices with Pickers
Chapter 9: Limiting Choices with Toggles, Steppers, and Sliders
Chapter 10: Providing Options with Links and Menus
Chapter 11: Touch Gestures
Chapter 12: Using Alerts, Action Sheets, and Contextual Menus
Chapter 13: Displaying Lists
Chapter 14: Using Forms and Group Boxes
Chapter 15: Using Disclosure Groups, Scroll Views, and Outline Groups
Chapter 16: Using the Navigation View
Chapter 17: Using the Tab View
Chapter 18: Using Grids
Chapter 19: Using Animation
Chapter 20: Using GeometryReader
Appendix: An Introduction to Swift.
Notes:
Description based on print version record.
Includes index.
ISBN:
9781484278185
1484278186
OCLC:
1291318609

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