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Elements of scene perception / Monica S. Castelhano, Carrick C. Williams.

Cambridge eBooks: Frontlist 2021 Available online

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Format:
Book
Author/Creator:
Castelhano, Monica S., author.
Williams, Carrick C., author.
Series:
Cambridge elements. Elements in perception, 2515-0502.
Cambridge elements. Elements in perception, 2515-0502
Language:
English
Subjects (All):
Visual perception.
Space perception.
Eye--Movements.
Eye.
Physical Description:
1 online resource (88 pages) : digital, PDF file(s).
Edition:
1st ed.
Place of Publication:
Cambridge : Cambridge University Press, 2021.
Summary:
Visual cognitive processes have traditionally been examined with simplified stimuli, but generalization of these processes to the real-world is not always straightforward. Using images, computer-generated images, and virtual environments, researchers have examined processing of visual information in the real-world. Although referred to as scene perception, this research field encompasses many aspects of scene processing. Beyond the perception of visual features, scene processing is fundamentally influenced and constrained by semantic information as well as spatial layout and spatial associations with objects. In this review, we will present recent advances in how scene processing occurs within a few seconds of exposure, how scene information is retained in the long-term, and how different tasks affect attention in scene processing. By considering the characteristics of real-world scenes, as well as different time windows of processing, we can develop a fuller appreciation for the research that falls under the wider umbrella of scene processing.
Contents:
Cover
Title page
Copyright page
Elements of Scene Perception
Contents
1 Introduction
2 Initial Scene Understanding
3 Online Scene Representations
3.1 Change Blindness and the Grand Illusion
Application in the Real World: Film Perception
4 Long-Term Memory for Scenes
Application in the Real World: False Memory
5 Eye Movements and Scenes
5.1 Eye Movements and Attention
5.2 Scene Properties and Eye-Movement Guidance
5.3 Influence of Semantics on Eye Movements
5.4 Influence of Task and Intention on Eye Movements
Application in the Real World: Marketing and Ads
6 Searching through Scenes
Application in the Real World: Radiology
7 Spatial Representations and Navigation
7.1 Spatial Representations
7.2 Spatial Processing across Depth and Attentional Processes
7.3 Navigation
Application in the Real World: Video Games and Processing the Virtual World
8 Conclusion
References.
Notes:
Title from publisher's bibliographic system (viewed on 14 Oct 2021).
ISBN:
9781108924894
1108924891
9781108912976
1108912974
9781108924092
1108924093
OCLC:
1493002122

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