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Design patterns in modern C++20 : reusable approaches for object-oriented software design / Dmitri Nesteruk.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Nesteruk, Dmitri.
Language:
English
Subjects (All):
C++ (Computer program language).
Software patterns.
Computer software--Reusability.
Computer software.
Physical Description:
1 online resource (391 pages)
Edition:
Second edition.
Place of Publication:
[California] : Apress, [2022]
Summary:
Apply the latest editions of the C++ standard to the implementation of design patterns. As well as covering traditional design patterns, this book fleshes out new design patterns and approaches that will be useful to modern C++ developers. Author Dmitri Nesteruk presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++20, Second Edition also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines, modules and more) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Use creational patterns such as builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as the Maybe Monad Who This Book Is For This book is for both beginner and experienced C++ developers.
Contents:
1. Introduction
Pt I Creational Patterns
2. Builder
3. Factories
4. Prototype
5. Singleton
Pt II Structural Patterns
6. Adapter
7. Bridge
8. Composite
9. Decorator
10. Facade
11. Flyweight
12. Proxy
Pt III Behavioral Patterns
13. Chain of Responsibility
14. Command
15. Interpreter
16. Iterator
17. Mediator
18. Memento
19. Null Object
20. Observer
21. State
22. Strategy
23. Template Method
24. Visitor.
Notes:
Description based on print version record.
Includes index.
Other Format:
Print version: Nesteruk, Dmitri Design Patterns in Modern C++20
ISBN:
9781484272954
1484272951
OCLC:
1285165210

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