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Silverlight 3 programmer's reference [electronic resource] / J. Ambrose Little ... [et al.].

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Contributor:
Little, J. Ambrose.
Language:
English
Subjects (All):
Silverlight (Electronic resource).
Multimedia systems.
Application software--Development.
Application software.
Web site development.
Physical Description:
1 online resource (611 p.)
Place of Publication:
Indianapolis, IN : Wiley, 2009.
Language Note:
English
Summary:
This valuable reference-in full color-explains the major new release of Silverlight 3 which is dramatically improved over previous versions and makes the development of powerful Rich Interactive Applications (RIAs) achievable for everyone. Packed with examples and written by a highly-seasoned team of developers and designers, this book guides you through the languages, tools, and techniques that are used to build applications on the Silverlight 3 platform (Build 40522). Each chapter provides a mini-tutorial on the respective topic, and the examples serve to both educate and inspire you. The in
Contents:
Silverlight 3 Programmer's Reference; About the Authors; Acknowledgments; Contents; Introduction; Who This Book Is For; What This Book Covers; How This Book Is Structured; What You Need to Use This Book; Conventions; Source Code; Errata; p2p.wrox.com; Part I: Getting Started; Chapter 1: Introduction to Silverlight; Chapter 2: XAML Basics; Chapter 3: Silverlight Architectural Tour; Chapter 4: Silverlight Developer Toolbox; Part II: Using Silverlight 3 Essentials; Chapter 5: Controls; Chapter 6: Silverlight Text; Chapter 7: Layout; Chapter 8: Styling Your App and Dealing with Resources
Chapter 9: Using Graphics and VisualsChapter 10: Making It Richer with Media; Chapter 11: Using the Services; Part III: Building Applications; Chapter 12: Silverlight, the Browser, and the Server; Chapter 13: First Things First: Handling Cross-Cutting Concerns; Chapter 14: Dealing with Data; Chapter 15: Designing and Styling the User Interface; Chapter 16: Making the Application Come Alive; Chapter 17: Creating Custom Controls; Appendices; Appendix A: Silverlight Base Class Libraries Reference; Appendix B: System.Windows Reference; Appendix C: System.Windows.Media Reference
Appendix D: System.Windows.Shapes ReferenceAppendix E: Additional Resources; Index
Notes:
Includes index.
ISBN:
1-118-05970-0
1-282-27401-5
9786612274015
0-470-48695-3
OCLC:
480614914

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