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The E-primer : an introduction to creating psychological experiments in E-prime / Michiel Spape, Rinus Verdonschot, Henk van Steenbergen.

EBSCOhost Academic eBook Collection (North America) Available online

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Ebook Central University Press Available online

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Format:
Book
Author/Creator:
Spape, Michiel, author.
Verdonschot, Rinus, 1977- author.
Steenbergen, Henk van, 1981- author.
Language:
English
Subjects (All):
Psychology--Experiments--Data processing.
Psychology.
Physical Description:
1 online resource (244 pages) : digital, PDF file(s).
Edition:
Second revised edition.
Place of Publication:
Leiden, The Netherlands : Leiden University Press, [2019]
Summary:
E-Prime is the leading software suite by Psychology Software Tools for designing and running Psychology lab experiments. <i>The E-Primer</i> is the perfect accompanying guide. It provides all the necessary knowledge to make E-Prime accessible to everyone. You can learn the tools of Psychological science by following the E-Primer through a series of entertaining, step-by-step recipes that recreate classic experiments. The updated E-Primer expands its proven combination of simple explanations, interesting tutorials and fun exercises, and makes even the novice student quickly confident to create their dream experiment. Featuring: <ul><li>Learn the basic and advanced features of E-Studio's flexible user interface.</li> <li>15 step-by-step tutorials let you replicate classic experiments from all Psychology fields.</li> <li>Learn to write custom code in E-Basic without having any previous experience in programming.</li> <li>Second edition completely revised for E-Prime 3.</li> <li>Based on 10+ years of teaching E-Prime to undergraduates, postgraduates, and colleagues.</li> <li>Used by Psychology Software Tools to train their own staff.</li></ul>
Contents:
Frontmatter
Table of Contents
Preface to the Second Edition
Preface to the First Edition
Introduction
Chapter I: E- Prime at a glance
Chapter II: List Attributes and Slides
Chapter III: Sound, movies, hardware, and nested Lists
Chapter IV: Beginning programming in E- Prime
Chapter V: Decision making in E-Basic
Chapter VI: Loops and Arrays in E-Basic
Chapter VII: Interactions between Slide objects and the Mouse
Chapter VIII: Various Input/Output devices
References
Appendix: Overview of available E-Objects
About the authors
Index
Notes:
Title from publisher's bibliographic system (viewed on 22 Nov 2022).
Description based on print version record.
ISBN:
90-8728-320-2
OCLC:
1204258627

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