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Learn to program with Kotlin : from the basics to projects with text and image processing / Tim Lavers.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Lavers, Tim, author.
Language:
English
Subjects (All):
Computer programming.
Physical Description:
1 online resource (XVI, 375 p. 138 illus., 126 illus. in color.)
Edition:
1st ed. 2021.
Place of Publication:
[Place of publication not identified] : Apress, [2021]
Summary:
Teach yourself programming starting with the basics and progressing to a series of exciting projects using Kotlin, one of today's hottest programming languages. This book starts with the absolute basics and then introduces just enough syntax to get into some fascinating projects. These include text processing: a statistical analysis of Jane Austen's novels, solving anagrams, and working with palindromes; image processing: cropping and resizing images, and pixel transformation; and computer vision: finding digits, parsing images, and reading speed signs. The projects are developed in tiny steps and complete solutions are provided. Some of these projects include core data science concepts, giving you skills in one of the most important areas of modern programming. Along the way you’ll cover functional programming, object-oriented programming (OOP), refactoring, and writing unit tests. After reading Learn to Program with Kotlin, you'll come away with practical insights and code to get you started right away with programming using Kotlin for your own projects. You will: Gain the basics of Kotlin using the IntelliJ Java IDE Implement OOP with Kotlin along with unit testing and code refactoring using a series of text-related projects Harness functional programming with Kotlin by building an image-processing library Write software to locate and read speed signs in photos.
Contents:
PART 1 - BASICS
Chapter 1: Getting Started
Chapter 2: Simple patterns
Chapter 3: Arrays and loops
Chapter 4: Binary choices
Chapter 5: Integers
Chapter 6: Values and variables
Chapter 7: Strings
Chapter 8: Data structures
Chapter 9: The file system
PART II - TEXT
Chapter 10: Project Austen
Chapter 11: Anagrams
Chapter 12: Palindromes
Chapter 13: Word switch
PART III - IMAGES
Chapter 14: Color pictures
Chapter 15: Pixel transformations
Chapter 16: Cropping and resizing images
Chapter 17: Project Dino
PART IV - VISION
Chapter 18: Overview
Chapter 19: Finding digits
Chapter 20: Parsing the images
Chapter 21: Reading speed signs.
Notes:
Description based on print version record.
ISBN:
9781484268155
1484268156
OCLC:
1253556703

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