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Designing for older adults : principles and creative human factors approaches / Sara J. Czaja, Walter R. Boot, Neil Charness, and Wendy A. Rogers.

Van Pelt Library TA166 .D485 2019
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Format:
Book
Author/Creator:
Czaja, Sara J., author.
Boot, Walter Richard, author.
Charness, Neil, author.
Rogers, Wendy A., author.
Series:
Human factors & aging series
Human factors and aging series
Language:
English
Subjects (All):
Human engineering.
Older people.
Physical Description:
xix, 275 pages ; 24 cm.
Edition:
Third edition.
Place of Publication:
Boca Raton, FL : CRC Press, [2019]
Summary:
This guide provides a practical introduction to human engineering and the older adult. It considers the subject primarily from an engineering psychology perspective, heavily grounded in today's scientific knowledge.
Contents:
Machine generated contents note: ch. 1 Introduction and conceptual framework
1.1. Rationale for the 3rd edition
1.2. Demographics
1.3. The changing face of aging
1.3.1. Racial/ethnic diversity
1.3.2. Education and health status
1.3.3. Living arrangements and family structures
1.4. How do we define "older adult"
1.5. Designing for older adults: Why this topic continues to be important
1.6. Organization of the book
1.7. Recommended readings
ch. 2 Characteristics of older adults
2.1. Psychographics
2.2. Sensation & perception
2.2.1. Vision
2.2.2. Hearing
2.2.3. Haptics and kinesthetics
2.2.4. Taste and smell
2.3. Cognition
2.3.1. Processing speed
2.3.2. Attention
2.3.3. Working memory
2.3.4. Semantic memory
2.3.5. Prospective memory
2.3.6. Procedural memory
2.3.7. Spatial cognition
2.3.8. Language comprehension
2.3.9. Executive functioning
2.4. Anthropometry & movement control
2.4.1. Anthropometry
2.4.2. Movement control
2.4.3. Strength
2.5. Summary
2.6. Recommended readings and links
2.6.1. Readings
2.6.2. Links
ch. 3 Individual differences
3.1. Dispelling the myth: Older adults are not all alike
3.2. Sources of individual differences
3.2.1. Age
3.2.2. Gender
3.2.3. Culture and ethnicity
3.2.4. Socio-economic status
3.2.5. Work and employment
3.2.6. Literacy
3.2.7. Health status
3.2.8. Functional status
3.2.9. Family structures
3.2.10. Sexual orientation and gender identity
3.3. Aging into vs. aging with a disability
3.4. Why accommodating individual differences is important to design
3.5. Recommended readings and links
ch. 4 Existing and emerging technology
4.1. Older adults as technology consumers
4.1.1. Technology use patterns
4.1.2. Attitudes towards technology
4.1.3. Models of technology use and adoption
4.1.4. Motivation
4.1.5. Technology generations
4.2. Variability
4.2.1. Age, socioeconomic status, and location
4.3. Existing and emerging technologies
4.3.1. Emerging technologies: Incrementally vs. radically new
4.3.2. The implications of continual change
4.4. Summary
4.5. Recommended readings
ch. 5 Basic principles of design
5.1. Design philosophies
5.1.1. User-centered design
5.1.2. Accessible, inclusive, and universal design
5.1.3. Modular/personalized/customized
5.2. Defining users and needs
5.2.1. Design research
5.3. Development
5.3.1. Concept generation
5.3.2. Prototyping
5.3.3. Standards and heuristics
5.3.4. Iterative design
5.4. Methods and tools
5.4.1. Interviews
5.4.2. Observations
5.4.3. Task analysis
5.4.4. Heuristic analysis
5.4.5. Cognitive walkthrough
5.4.6. User studies
5.5. Implementation and dissemination
5.5.1. Initial deployment
5.5.2. Long-term use
5.6. Guidelines for the design process
5.7. Recommended readings and links
5.7.1. Readings
5.7.2. Links
ch. 6 Involving older adults in design research
6.1. Considerations when conducting research with older adults
6.2. Sampling issues
6.2.1. Representative samples
6.2.2. Sample size
6.2.3. Inclusion/exclusion criteria
6.3. Participant recruitment and retention
6.3.1. Recruitment
6.3.2. Retention
6.4. Issues to consider when developing a research protocol
6.4.1. General issues in protocol development
6.4.1.1. Study content
6.4.1.2. Dosage and duration
6.4.1.3. Delivery modality and study setting
6.4.1.4. Pilot testing and standardization
6.4.1.5. Staffing issues
6.4.1.6. Protection of human subjects
6.5. Measurement
6.6. Guidelines for including older adults in design research
6.7. Recommended readings and links
6.7.1. Readings
6.7.2. Links
ch. 7 Interface design and the user experience
7.1. Broad considerations in the design of interfaces
7.1.1. Navigating interfaces
7.1.2. Breadth vs. depth for organizing pathways
7.1.3. Minimizing steps
7.1.4. Consistency and compatibility
7.1.5. Error avoidance and recovery
7.2. Aesthetics and the user experience
7.3. Elements of interfaces: Issues to consider
7.3.1. Selecting input elements
7.3.2. Selecting output elements
7.3.3. Selecting control elements
7.4. Guidelines
7.5. Recommended readings
ch. 8 Instructional design
8.1. Need for instruction
8.1.1. Myths about older adults' learning interests and abilities
8.1.2. A systems approach to training
8.2. Principles of instruction
8.3. Specific considerations for the design of instructions
8.3.1. Cognitive considerations
8.3.2. Learning tasks
8.3.3. Pacing
8.3.4. Organization of training materials
8.3.5. Temporal spacing
8.3.6. Adaptive training
8.3.7. Feedback
8.4. Performance assessment
8.5. General guidelines and recommendations
8.6. Recommended readings and links
8.6.1. Readings
8.6.2. Links
ch. 9 Transportation
9.1. Driving
9.1.1. Older driver statistics
9.1.2. Challenges for older drivers
9.1.2.1. Left turn maneuvers
9.1.2.2. Wrong-way driving
9.1.2.3. Night driving
9.1.3. Solutions
9.1.3.1. Changing the roadway
9.1.3.2. Changing the vehicle
9.1.3.3. Changing the person
9.2. Personal mobility
9.2.1. Statistics
9.2.2. Challenges
9.2.3. Solutions
9.3. Negotiating public transportation environments
9.3.1. Challenges
9.3.2. Solutions
9.3.2.1. Wayfinding
9.3.2.2. Fatigue
9.3.2.3. Difficulty using airport technology and equipment
9.3.2.4. Challenges using airport amenities
9.4. Conclusions
9.5. Recommended readings
ch. 10 Healthcare technologies
10.1. Unique challenges within healthcare
10.1.1. Stress
10.1.2. Just-in-time learning
10.1.3. Technology support requirements
10.1.4. Care coordination
10.1.5. Privacy concerns
10.1.6. Multiple user groups
10.1.7. Healthcare technologies
10.2. Healthcare devices
10.2.1. Challenges: Access, attitudes, and usability
10.2.2. Potential design solutions
10.2.3. Product maintenance
10.2.4. Hazard awareness and warnings
10.2.4.1. Hazard awareness
10.2.4.2. Hazard warnings
10.3. Health apps, websites, and wearables
10.3.1. Challenges with healthcare apps, websites, and wearables
10.3.2. Solutions for healthcare apps, websites, and wearables
10.4. Patient portals
10.4.1. Challenges with patient portals
10.4.2. Solutions to patient portals
10.5. Telehealth systems
10.5.1. Challenges with telehealth systems
10.5.2. Solutions to telehealth systems
10.6. Conclusions
10.7. Recommended readings
ch. 11 Living environments
11.1. Aging in place
11.2. Living arrangements
11.2.1. Independent living
11.2.2. Assisted living communities
11.2.3. Skilled nursing residences
11.2.4. Combinations
11.3. Challenges of aging in place
11.3.1. Caring for oneself
11.3.2. Caring for others
11.3.3. Caring for the home
11.4. Solutions to aging in place challenges
11.4.1. Person solutions
11.4.2. Environmental design solutions
11.4.3. Technology design solutions
11.5. Summary
11.6. Recommended readings and links
11.6.1. Readings
11.6.2. Links
ch.
12 Work and volunteer activities
12.1. Changes in workers and jobs: An overview
12.2. Demographics of older workers
12.3. Myths and attitudes towards older workers
12.4. Workplace trends
12.4.1. Emphasis on knowledge work
12.4.2. Teamwork
12.4.3. Changes in organizational structures
12.4.4. Telework
12.4.5. Increased emphasis on the workers for training
12.4.6. Changes in work-life balance and caregiving
12.5. Work challenges for older adults
12.6. The person
12.6.1. Improving P-E fit
12.7. Tools and the environment
12.7.1. Improving P-E fit
12.8. Job and task redesign
12.9. Summary
12.10. Recommended readings
ch. 13 Communication and social engagement
13.1. Social engagement and communication challenges
13.1.1. Social engagement challenges for older adults
13.1.2. Communication challenges for older adults
13.2. Community solutions
13.2.1. Age-friendly cities and communities
13.2.2. Age-friendly learning opportunities
13.3. Technology solutions
13.3.1. The potential of technology in aiding social engagement and communication
13.3.2. Assistive technologies
13.4. Training solutions
13.4.1. Older adults
13.4.2. Tips for people who interact with older adults
13.5. Summary
13.6. Recommended readings and links
13.6.1. Readings
13.6.2. Links
ch. 14 Leisure activities
14.1. What older people do for fun and relaxation
14.2. Media entertainment
14.2.1. Home movies & TV
14.2.1.1. Challenges
14.2.1.2. Solutions
14.2.2. Video games
14.2.2.1. Challenges
14.2.2.2. Solutions
14.2.3. Books
14.2.3.1. Challenges
14.2.3.2. Solutions
14.3. Sports, exercise, and outdoor activity
14.3.1. The value of physical exercise and being outside
14.3.2. Design to enhance involvement
14.3.2.1. Challenges
14.3.2.2. Solutions
Contents note continued: 14.4. Community participation and other hobbies
14.5. Conclusions
14.6. Recommended readings
ch. 15 Design challenges for the future
15.1. Technology trends
15.1.1. Miniaturization of products
15.1.2. Inter-product communication
15.1.3. Robotics
15.1.4. Semi-automated and automated transportation
15.1.5. Security and privacy
15.2. People trends
15.2.1. Cohort differences in abilities
15.2.2. More centenarians
15.2.3. Family structures
15.2.4. Diversity
15.3. Environmental and lifestyle trends
15.3.1. Homes
15.3.2. Work and commerce buildings
15.4. The role of user needs and desires
15.5. Summary: The persistence of good design.
Notes:
Includes bibliographical references and index.
ISBN:
9781138053663
113805366X
9780367138189
0367138182
OCLC:
1078954167
Publisher Number:
99987581699

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