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C#: Design Patterns Part 2/ with Richard Goforth.
- Format:
- Video
- Author/Creator:
- Goforth, Richard, speaker.
- Language:
- English
- Genre:
- Instructional films.
- Educational films.
- Video recordings.
- Physical Description:
- 1 online resource
- polychrome
- Place of Publication:
- Carpenteria, CA: linkedinchescom, 2021.
- System Details:
- Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Pluginches JavaScript and cookies must be enabled. A broadband Internet connection.
- Summary:
- Learn how to recognize and implement design patterns in C# to save time and improve application designs.
- Design patterns in C# can save you a lot of time, as you don't have to recreate code that has already been proven. In this course, instructor Richard Goforth explains what design patterns are and how you can recognize and implement five C# patterns: Observer, Builder, Command, Proxy, and Chain of Responsibility. For each pattern, Richard gives a definition, at least one example of how to implement or use it, any other explanations you may need, and a practice challenge. He concludes with some suggestions on where to continue your education in C# application design with patterns.
- Participant:
- Presenter: Richard Goforth
- Notes:
- 4/20/2021
- Access Restriction:
- Restricted for use by site license.
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