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Kill the Overseer! The Gamification of Slave Resistance

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Format:
Book
Author/Creator:
Lauro, Sarah Juliet.
Series:
Forerunners: Ideas First
Language:
English
Subjects (All):
Video games--Social aspects.
Video games--Moral and ethical aspects.
Slavery in mass media.
Video games.
Video games--Political aspects.
Physical Description:
1 online resource (1 online resource 103 p..)
Place of Publication:
University of Minnesota Press 2020
Minneapolis : University of Minnesota Press, 2020.
Language Note:
English
Summary:
Profiles and problematizes digital games that depict Atlantic slavery and "gamify" slave resistance. In videogames emphasizing plantation labor, the player may choose to commit small acts of resistance like tool-breaking or working slowly. Others dramatically stage the slave's choice to flee enslavement and journey northward, and some depict outright violent revolt against the master and his apparatus. This work questions whether the reduction of a historical enslaved person to a digital commodity in games such as Mission US, Assassin's Creed, and Freedom Cry ought to trouble us as a further commodification of slavery's victims, or whether these interactive experiences offer an empowering commemoration of the history of slave resistance.
Contents:
Cover Page
Half Title
Series Page
Title Page
Copyright Page
Contents
Videogames as Commemoration
Nat Turner and Harriet Tubman
Paths to Freedom
A Close Playing: Flight to Freedom
"Make History Yours": An Introduction to Assassin's Creed
Avatar Trouble and Aveline
Untranslated
Failure and Freedom Cry
A Digital Fragment
Untitled
Acknowledgments
About the Author
Notes:
Description based upon print version of record.
Description based on print version record.
ISBN:
1-4529-6549-8
1-5179-1100-1
OCLC:
1227390565

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