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UI design for iOS app development : using SwiftUI / Bear Cahill.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Cahill, Bear, author.
Language:
English
Subjects (All):
Apple computers.
Apple and iOS.
Application software--Development.
Application software.
Physical Description:
1 online resource (XIII, 322 p. 166 illus.)
Edition:
1st ed. 2021.
Place of Publication:
Berkeley, California : Apress, [2021]
Summary:
Design is a challenge for most developers. Without a background or training in user interface skills, it’s hard to navigate what choices make the best sense for the end user. This book shows you how to migrate from Storyboards to SwiftUI to design dynamic and engaging UIs for iOS apps. SwiftUI is new in iOS 13 but you may want to support past versions as well. To satisfy this, you'll start by reviewing nib/xib files and Storyboards and then move into SwiftUI and explore how to design apps in both UI toolkits. Gaining a firm base in technologies old and new will allow you to future proof your UI during this period of transition. Developers generally want to stay in code, but UI development tends to be a visual effort. This book takes a very structured and code-like approach to UI design to take the fear away. You’ll grasp Storyboards and Auto-Layout/Constraints, while also learning to move past them with the easier options in SwiftUI. A clear understanding of both technologies is key to keeping your most functional coding and also making things look right. With UI Design for iOS App Development, you’ll learn SwiftUI easily and get back into your code quickly. You will: Build iOS app UIs both in current and new paradigms Work with Storyboards and Auto-Layout/Constraints Design UIs in a coder friendly way.
Contents:
Chapter 1: Introducing SwiGUI
Chapter 2: Take it Easy
Chapter 3: SwiftUI Building Blocks
Chapter 4: Binding Source of Truth
Chapter 5: Observable Objects
Chapter 6: Environment Values
Chapter 7: List of Items
Chapter 8: SwiftUI Canvas Preview
Chapter 9: Design for Previews
Chapter 10: SwiftUI Navigation
Chapter 11: UIKit in SwiftUI
Chapter 12: Data from UIKIt with Coordinator
Chapter 13: Target/Action in SwftUI
Chapter 14: SwiftUI in UIKit
Chapter 15: Introduction to Combine
Chapter 16: URL Session PUblisher
Chapter 17: Transitions and Animation
Chapter 18: App Including Watchkit.
Notes:
Description based on print version record.
Includes index.
ISBN:
1-4842-6449-5

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