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Game theory for political scientists / James D. Morrow.
- Format:
- Book
- Author/Creator:
- Morrow, James D., 1957-
- Language:
- English
- Subjects (All):
- Political science--Methodology.
- Political science.
- Game theory.
- Physical Description:
- 1 online resource
- Place of Publication:
- Princeton, N.J. : Princeton University Press, [1994]
- System Details:
- text file
- Summary:
- Game theory is the mathematical analysis of strategic interaction. In the fifty years since the appearance of von Neumann and Morgenstern's classic Theory of Games and Economic Behavior (Princeton, 1944), game theory has been widely applied to problems in economics. Until recently, however, its usefulness in political science has been underappreciated, in part because of the technical difficulty of the methods developed by economists. This book is the first comprehensive attempt to adapt contemporary game theory to political analysis. It uses a minimum of mathematics to teach the essentials of game theory and contains problems (with solutions) suitable for advanced undergraduate and graduate students in all branches of political science. Morrow begins with classical utility and game theory and ends with current research on repeated games and games of incomplete information. The book focuses on noncooperative game theory and its application to international relations, political economy, and American and comparative politics. Special attention is given to modeling problems in four areas: bargaining, legislative voting rules, voting in mass elections, and deterrence. An appendix reviews relevant mathematical techniques and brief bibliographic essays at the end of each chapter suggest further readings, graded according to difficulty. This rigorous but accessible introduction to game theory will be of use not only to political scientists but also to psychologists, sociologists, and others in the social sciences.
- Contents:
- Cover Page
- Half-title Page
- Title Page
- Copyright Page
- Dedication Page
- Contents
- List of Figures and Tables
- Preface and Acknowledgments
- Chapter 1: Overview
- What Is Game Theory?
- What Can You Do with Game Theory?
- Four Problems in Political Science
- Why Model?
- The Rational Choice Approach to Social Modeling
- How to Use This Book
- The Plan of This Book
- Further Reading
- Textbooks
- Supplementary Readings
- Esoteric Books on Game Theory
- Journals
- Chapter 2: Utility Theory
- The Concept of Rationality
- How Do Utility Functions Predict Actions?
- An Example: Nixon's Christmas Bombing
- Certainty, Risk, and Uncertainty
- Utility Theory under the Condition of Risk
- Some Common Misconceptions about Utility Theory
- Utility Functions and Types of Preferences
- A Simple Example: The Calculus of Deterrence
- Another Simple Example: The Decision to Vote
- Why Might Utility Theory Not Work?
- Review
- Chapter 3: Specifying a Game
- Formalizing a Situation: Deterrence in the Cuban Missile Crisis
- Games in Extensive Form
- Games in Strategic Form
- Chapter 4: Classical Game Theory
- Defining the Terms of Classical Game Theory
- Domination, Best Replies, and Equilibrium
- Mixed Strategies
- The Minmax Theorem and Equilibria of Two-Person, Zero-Sum Games
- Characteristics of Nash Equilibria
- Nash Equilibria and Common Conjectures
- Rationalizability
- Political Reform in Democracies
- Candidate Competition in the Spatial Model of Elections
- A Very Brief Introduction to Cooperative Game Theory
- Chapter 5: Solving Extensive-Form Games: Backwards Induction and Subgame Perfection
- Backwards Induction
- Subgame Perfection
- Sophisticated Voting
- Agenda Control
- Legislative Rules and Structure-Induced Equilibria
- The Rubinstein Bargaining Model
- Bargaining in Legislatures
- Why Might Backwards Induction Yield Counterintuitive Results?
- In General Legislative Studies
- Chapter 6: Beliefs and Perfect Bayesian Equilibria
- Bayes's Theorem
- The Preference for Biased Information
- Perfect Bayesian Equilibria
- Nuclear Deterrence
- In General Comparative Politics
- Chapter 7: More on Noncooperative Equilibrium: Perfect and Sequential Equilibria
- Elimination of Weakly Dominated Strategies
- Perfect Equilibrium
- Sequential Equilibrium
- Deterrence and the Signaling of Resolve
- Why Vote?"" Redux
- In General Electoral Politics
- Chapter 8: Games of Limited Information and Restrictions on Beliefs
- Signaling Games
- The Informational Role of Congressional Committees
- Bargaining under Incomplete Information
- Deterrence and Out-of-Equilibrium Beliefs
- An Introduction to Restrictions on Beliefs
- Cheap Talk"" and Coordination
- In General International Politics
- Notes:
- Includes bibliographical references (pages 355-363) and index.
- Electronic reproduction. New York Available via World Wide Web.
- Other Format:
- Print version:
- ISBN:
- 9780691213200
- 0691213208
- 0691034303
- 9780691034300
- Publisher Number:
- 99985881083
- 9780691034300
- Access Restriction:
- Restricted for use by site license.
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