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Non-line-of-sight radar / Brian C. Watson, Joseph R. Guerci.
- Format:
- Book
- Author/Creator:
- Watson, Brian C., author.
- Guerci, J. R., author.
- Series:
- Artech House radar library.
- Artech House radar series
- Language:
- English
- Subjects (All):
- Radar.
- Signal processing.
- Physical Description:
- 1 online resource (221 pages)
- Edition:
- 1st ed.
- Distribution:
- [Piscataqay, New Jersey] : IEEE Xplore, [2019]
- Place of Publication:
- Boston : Artech House, [2019]
- Contents:
- Intro
- 1 Introduction
- 1.1 Background
- 1.2 NLOS Radar Overview
- 1.3 Chapter Outline
- References
- 2 Review of Ground Surveillance Sensors
- 2.1 MTI Radar
- 2.2 Kalman Filter
- 2.2.1 Linear Kalman Filter
- 2.2.2 Extended Kalman Filter
- 2.3 Multiple Hypothesis Tracking
- 2.4 Bayesian Particle Filters
- 2.5 Track-Before-Detect
- 3 Exploitation of Multipath Physics in Det
- 3.1 Introduction
- 3.2 Review of EM Propagation and Multipa
- 3.2.1 Diffraction Assumption
- 3.2.2 Ray Tracing
- 3.2.3 Modeling Antenna Directivity and G
- 3.2.4 Modeling Atmospheric Loss
- 3.2.5 Treatment of Diffuse Scattering
- 3.2.6 Modeling Surface Reflection Polari
- 3.2.7 Range-Doppler Processing
- 3.2.8 MTI Signal Processing
- 3.3 Geometric Analysis: A Basic EM Simul
- 3.4 Full Electromagnetic Simulations
- 3.5 Incorporating Building Geometries
- 3.6 Radar System Analysis for Multipath
- 3.7 Track Simulations of the City Model
- 3.7.1 Track 1 (Urban) Simulation of Towe
- 3.7.2 Track 2 (Street) Simulation of Tow
- 3.7.3 Track 3 (Interstate) of Tower Moun
- 3.7.4 Tower Simulation Summary
- 3.8 Simulations of Phoenix/Tempe and Com
- 3.9 NLOS Tracking
- 3.9.1 MER Data Collection Description
- 3.9.2 Validation of Multipath Signatures
- 3.9.3 KA-MAP NLOS Tracker
- 3.9.4 NLOS Tracker Results
- 3.10 Summary
- 4 Terrain Databases
- 4.1 Terrain Databases
- 4.1.1 DTED
- 4.1.2 Land Cover
- 4.1.3 Scattering Power versus Incident A
- 4.2 Urban Databases
- 4.2.1 Extracting Building Geometries fro
- 4.2.2 Automatic Corner Detection Using I
- 4.2.3 Measuring Building Geometries from
- 4.2.4 Existing 3-D Urban Models
- 5 High-Fidelity Modeling and Simulation
- 5.1 Geometrics Optics Simulations of Ter
- 5.1.1 Terrain Scattering LOS Calculation
- 5.1.2 Terrain Scattering LOS Calculation.
- 5.2 Diffraction
- 5.2.1 KED
- 5.2.2 UTD
- 5.3 SEKE
- 5.4 Radar Simulations Using Elliptical C
- 5.5 Commercial Software
- 6 Computing Hardware Acceleration Strategi
- 6.1 GPU Computational Model
- 6.2 GPU Programming
- 6.3 FPGA
- 6.4 Ray-Tracing Line-of-Sight Algorithms
- 6.4.1 Shapes and Ray Intersections
- 6.4.2 Intersection Acceleration Algorith
- 6.5 GPU Ray-Tracing Example
- 6.6 FPGA Ray Tracing
- About the Authors
- Index.
- Notes:
- Description based on print version record.
- Includes bibliographical references and index.
- ISBN:
- 1-5231-3270-1
- 1-63081-533-0
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