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Opportunities for including the information environment in U.S. Marine Corps wargames / Christopher Paul, Yuna Huh Wong, Elizabeth M. Bartels.

Van Pelt Library U310 .P375 2020
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Format:
Book
Author/Creator:
Paul, Christopher, 1971- author.
Wong, Yuna Huh, author.
Bartels, Elizabeth M., author.
Contributor:
National Defense Research Institute (U.S.)
Rand Corporation.
United States. Marine Corps.
Language:
English
Subjects (All):
United States. Marine Corps--Information services.
United States.
United States. Marine Corps.
War games--Design.
War games.
Information services.
Physical Description:
xxii, 112 pages : color illustrations ; 26 cm
Place of Publication:
Santa Monica, Calif. : RAND Corporation, [2020]
Summary:
The U.S. Marine Corps and joint concepts and thinking increasingly emphasize the role of information in military operations-from maintaining situational awareness to influencing adversary decisionmaking and understanding the behaviors of noncombatant populations. At the same time, wargaming is enjoying renewed prominence in the defense community as a tool to explore potential future conflicts and shape strategy. Yet, the information environment (IE) remains underdeveloped and underrepresented in wargames, both in the Marine Corps and across the U.S. Department of Defense. An examination of requirements, principles from military theory, current doctrine, and commercial gaming practices points to solutions and changes to game mechanics to better incorporate information considerations into wargame planning, development, and play in ways that can be customized according to available resources, capabilities, and goals. Recommendations target wargame sponsors, wargame designers, and those who are responsible for procuring new tools and recruiting personnel to support wargaming. Operations in the IE play a role across the spectrum of conflict, and their effects and consequences extend beyond the IE. As the nature of conflict changes, it is critical that wargames reflect realities on the ground, supporting forces in using and defending against increasingly important information-based tools of warfare.
Contents:
Machine generated contents note: ch. One Introduction
Purpose and Scope
Approach
How This Report Is Organized
ch. Two Operations In The Information Environment And Wargaming
A Growing Emphasis on the IE
Why Wargaming Is Important to the Marine Corps
Why Wargaming the IE Is Important to the Marine Corps
The Current Status of OIE in Wargaming
ch. Three Requirements For Wargaming Operations In The Information Environment
General Requirements
Marine Corps Requirements
ch. Four Assumptions About The Nature Of Conflict
Military Theory
J. F. C. Fuller and the Mental, Morale, and Physical Spheres of War
The Three Spheres in Wargames
ch. Five Defeat Mechanisms
Defeat Mechanisms Identified
Connecting the Defeat Mechanisms to the Spheres of Conflict
Game Mechanics for Defeat Mechanisms
Related Topics
ch. Six Breakpoint And Surprise
Theory of Breakpoints
Wargaming Breakpoints
Surprise
ch. Seven Additional Solutions To Address Gaps In Wargaming Operations In The Information Environment
Challenges to Bringing the IE into Wargames
Practical Crawl, Walk, and Run Solutions That Bring the IE into Wargames
ch. Eight Conclusions And Recommendations
Conclusions
Recommendations
Directions for Further Research
APPENDIXES
A. Wargaming Glossary
B. Defense Terminology Related to Information
C. Changes in the Marine Corps Related to Operations in the Information Environment
D. Wargaming Tools Reviewed.
Notes:
"RAND National Defense Research Institute."
"Prepared for the United States Marine Corps."
"This research was ... conducted within the Navy and Marine Forces Center of the RAND National Defense Research Institute"--Preface (page iii).
Includes bibliographical references (pages 105-112).
Description based on print resource.
ISBN:
1977404685
9781977404688
OCLC:
1181966789

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