My Account Log in

1 option

The machinima reader / edited by Henry Lowood and Michael Nitsche.

MIT Press Direct (eBooks) Available online

View online
Format:
Book
Contributor:
Lowood, Henry.
Nitsche, Michael, 1968-
Language:
English
Subjects (All):
Machinima films.
Digital cinematography.
Physical Description:
1 online resource (x, 345 pages) : illustrations
Place of Publication:
Cambridge, Mass. : MIT Press, 2011.
System Details:
text file
Summary:
This is a critical overview of the emerging field of machinima the use of computer game engines to create movies.
Contents:
I Reflections 1
1 Video Capture: Machinima, Documentation, and the History of Virtual Worlds / Henry Lowood Lowood, Henry 3
2 From Game Mod to Low-Budget Film: The Evolution of Machinima / Matt Kelland Kelland, Matt 23
3 Arrested Development: Why Machinima Can't (or Shouldn't) Grow Up / Katie Salen Salen, Katie 37
II Technology 51
4 Toward a Machinima Studio / Friedrich Kirschner Kirschner, Friedrich 53
5 Image Future / Lev Manovich Manovich, Lev 73
6 Tangible Narratives: Emerging Interfaces for Digital Storytelling and Machinima / Ali Mazalek Mazalek, Ali 91
III Performance 111
7 Machinima as Media / Mich'el Nitsche Nitsche, Mich'el 113
8 Encoding Liveness: Performance and Real-Time Rendering in Machinima / David Cameron Cameron, David, John Carroll Carroll, John 127
9 Machinima: From Art Object to Cultural Practice / Dan Pinchbeck Pinchbeck, Dan, Ricard Gras Gras, Ricard 143
10 Of Games and Gestures: Machinima and the Suspension of Animation / Peter Krapp Krapp, Peter 159
IV Machine Cinema 175
11 How Do You Solve a Problem Like Machinima? / Mich'el Pigott Pigott, Mich'el 177
12 Machinimatic Realism: Capturing and Presenting the "Real World" of Video Games / Jeffrey Bardzell Bardzell, Jeffrey 195
13 Undefining Machinima / Erik Champion Champion, Erik 219
V Pedagogy 239
14 Everything I Need to Know about Filmmaking I Learned from Playing Video Games: The Educational Promise of Machinima / Matthew Thomas Payne Payne, Matthew Thomas 241
15 Machinima and Modding: Pedagogic Means for Enhancing Computer Game Literacy / Danny Kringiel Kringiel, Danny 257
VI Context 275
16 Pink vs. Blue: The Emergence of Women in Machinima / Robert Jones Jones, Robert 277
17 Participatory Fan Culture and Half-Life 2 Machinima: A Dialogue among Ethnography, Culture, and Space / Gareth Schott Schott, Gareth, Bevin Yeatman Yeatman, Bevin 301
18 Don't Mess with The Warriors: The Politics of Machinima / Matteo Bittanti Bittanti, Matteo 315.
Notes:
OCLC-licensed vendor bibliographic record.
ISBN:
9780262295369
0262295369
1283148064
9781283148061
OCLC:
741683775
Access Restriction:
Restricted for use by site license.

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

Find

Home Release notes

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Find catalog Using Articles+ Using your account