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Transnational play : piracy, urban art, and mobile games / Anne-Marie Schleiner.

Van Pelt Library GV1469.17.S63 S35 2020
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Format:
Book
Author/Creator:
Schleiner, Anne-Marie, 1970- author.
Series:
Games and play.
Games and play
Language:
English
Subjects (All):
Mobile games--Social aspects--Developing countries.
Mobile games.
Video games--Social aspects--Developing countries.
Video games.
Computer games--Social aspects.
Games--Data processing.
Social aspects.
Developing countries.
Physical Description:
182 pages : illustrations ; 24 cm.
Place of Publication:
Amsterdam : Amsterdam University Press, [2020]
Summary:
Transnational Play' makes a case for approaching gameplay as a global industry and set of practices that also includes diverse participation from players and developers located within the global South, in nations outside of the First World. Such participation includes gameplay in cafes, games for regional and global causes like environmentalism, piracy and cheats, localization, urban playful art in Latin America, and the development of culturally unique mobile games. This book offers a reorientation of perspective on global play, while still acknowledging geographically distributed socioeconomic, racial, gender, and other inequities. Over the course of the inquiry, which includes a chapter dedicated to the cartography of the mobile augmented reality game Pokémon Go, the author develops a theoretical line of argument critically informed by gender studies and intersectionality, post-colonialism, geopolitics, and game studies. This book looks at who develops, localizes, and consumes games, problematizing play as a diverse and contested transnational domain.
Notes:
Includes bibliographical references and index.
ISBN:
9463728902
9789463728904
OCLC:
1144721353

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