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The toxic meritocracy of video games : why gaming culture is the worst / Christopher A. Paul.
- Format:
- Book
- Author/Creator:
- Paul, Christopher A., author.
- Language:
- English
- Subjects (All):
- Video games--Social aspects.
- Video games.
- Merit (Ethics)--Social aspects.
- Merit (Ethics).
- Video gamers--Psychology.
- Video gamers.
- Psychology.
- Social aspects.
- Genre:
- Electronic books.
- Physical Description:
- 1 online resource (245 pages)
- Place of Publication:
- Minneapolis : University of Minnesota Press, [2018]
- System Details:
- text file
- Contents:
- Introduction : growing up gamer
- Leveling up in life : how meritocracy works in society
- A toxic culture : studying gaming's jerks
- Coding meritocracy: norms of game design and narrative
- Judging skill, from World of warcraft to Kim Kardashian : Hollywood
- Learning from others
- Conclusion : an obligation to do better.
- Notes:
- Includes bibliographical references and index.
- Online resource; title from digital title page (viewed on June 11, 2018).
- Other Format:
- Print version: Paul, Christopher A. Toxic meritocracy of video games.
- ISBN:
- 9781452956213
- 1452956219
- 9781452956206
- 1452956200
- OCLC:
- 1003641417
- Publisher Number:
- 10.5749/j.ctt2204rbz
- Access Restriction:
- Restricted for use by site license.
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