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The blended workbook : learning to design the schools of our future / Michael B. Horn, Heather Staker.
- Format:
- Book
- Author/Creator:
- Horn, Michael B., author.
- Staker, Heather, author.
- Language:
- English
- Subjects (All):
- Blended learning.
- Student-centered learning.
- Physical Description:
- 1 online resource (337 pages) : illustrations
- Edition:
- 1st ed.
- Place of Publication:
- San Francisco, California : Jossey-Bass, 2017.
- Summary:
- Successfully implement a blended learning program with this step-by-step guide! The Blended Workbook: Learning to Design the Schools of Our Future is the practical companion to Blended: Using Disruptive Innovation to Improve Schools. Through real-world implementation exercises it will help you get the most out of the text. From understanding the basics of blended learning to fine-tuning your current program, this workbook gives you hands-on practice that will expand your knowledge base and help you develop a plan for your own classroom or school to create a student-centered education design that personalizes for all students. Key points drawn from over 50 case studies illustrate what works, what doesn't, and how to build a successful blended-learning program. This workbook's organizational structure allows you to jump in at any point to access field-tested exercises that will deepen your understanding of the design process. Blended learning is inspiring K-12 educators with an improved student experience that includes the best of face-to-face and online learning formats to personalize learning and deepen engagement. This workbook provides hands-on training exercises that help you design and implement an effective program with practical guidance from the experts. You will: * Examine case studies that illustrate blended learning * Solidify your understanding of effective blended-learning design * Complete illustrative exercises to further your implementation expertise * Evaluate the many paths blended learning can take, and implement what works best for your students Blended learning is a proven, highly rewarding learning strategy. However, the success of your program relies on proper design and implementation. As a companion to Blende d this hands-on workbook helps you reap the benefits and strengthen your expertise.
- Contents:
- Intro
- The Blended Workbook: Learning to Design the Schools of Our Future
- Contents
- Acknowledgments
- About the Authors
- Introduction
- Part 1 Understanding the Basics and Getting Ready
- Module 1.1 The Basics of Blended Learning
- Content summary
- Overview of blended learning
- Check for understanding
- Is it blended?
- Models of blended learning
- Which blended model is it?
- Apply the learning
- Visually represent each blended model
- When is each model a fit?
- Draft your plan
- Plan a two-hour student experience
- Appendix
- Module 1.2 Disruptive Innovation and Blended Learning
- Hybrid and disruptive models of blended learning
- Spotting hybrids and disruptions
- Why disruptive innovation theory matters
- Expand your strategy skills
- Imagine that . . .
- Draw your conclusions
- What are your takeaways?
- Module 1.3 Interest and Readiness Survey
- Do you have what it takes?
- Begin the survey
- Analyze your work
- Self-assess your responses to the open-ended questions
- View benchmarks
- Sample answers to open-ended questions
- How can you prepare?
- Note
- Part 2 Developing Your Plan
- Module 2.1 Rallying Cry
- Begin with a plan
- Identify problems
- Prioritize problems
- Avoid the technology trap
- Brainstorm the options
- Identify core and nonconsumption problems
- Urgent/Important Matrix
- View rubric and benchmarks
- Sample problem statements
- Practice evaluating
- Score these problem statements
- Articulate your problem statement
- Developing SMART goals.
- View rubric and benchmarks
- Sizing up SMART goals
- Score these SMART goals
- Articulate your SMART goals
- Module 2.2 Organize to Innovate
- Getting the team right
- Match the team to the task
- How to pick the right type of team
- Selecting the type of team
- Score these team selections
- Select your type of team
- How to select team members
- Selecting team members and a project manager
- Team member and project manager selection
- Identify your team members and project manager
- Module 2.3 Motivate the Students
- Why motivation matters
- Understanding the jobs-to-be-done theory in education
- Understanding a student's motivation
- Identifying students' jobs to be done
- Three levels in the architecture of a job
- Design using the jobs-to-be done theory
- Creating day-in-the-life stories
- Articulating the student experience
- Day-in-the-life stories
- Write your day-in-the-life story
- Week-in-the-life story
- Write your week-in-the-life story
- Module 2.4 Elevate Teaching
- Teaching still matters-but will look different
- Analyze the teacher roles
- Integrate teachers' roles to deliver the ideal student experience
- Revising the student experience part of the plan
- Content summary.
- Designing the teacher role from the teacher perspective
- Distinguishing a motivator from a hygiene factor
- Integrating teacher motivators into blended designs
- Brainstorm implementation strategies
- Incorporating the motivators in your design
- Teacher experience statements
- Design the teacher experience
- Module 2.5 Physical and Virtual Environment
- Avoiding a "tech mess"
- Take inventory
- Physical and virtual environment audit
- What are your initial takeaways?
- Interdependent and modular product architecture
- The implications for software
- Changes to physical facilities
- Planning for the physical and virtual environment
- Physical and virtual environment plans
- Articulate your plan for the physical and virtual environment
- Module 2.6 Choose the Model
- The importance of naming your models
- Choose-the-model game
- Prioritizing the questions
- Choose the model
- View rubric and benchmark
- Naming your models
- Articulate your statement about model choice
- Module 2.7 Culture
- How to create and change organizational culture
- Diagnose what's causing the culture
- Practice brainstorming solutions
- Developing a successful culture
- Practice evaluating.
- Score these plans for creating culture
- Articulate your plan for creating culture
- Notes
- Module 2.8 Budget
- Building the budget
- Sustainability
- One time versus recurring
- Distinguish between one-time and recurring costs
- Calculate the budget impact
- Costs
- Revenue and savings
- Full budget
- Crafting the budget narrative
- Sizing up the budget narrative
- Budget narrative
- Module 2.9 Discovery-Driven Planning
- De-risking innovation
- What is discovery-driven planning?
- The difference between discovery-driven and standard planning
- When to use discovery-driven planning
- Start with the outcomes
- Create an assumptions checklist
- Assumptions brainstorm
- Rank your assumptions
- Implement a plan-to learn more
- Decide on next steps
- View rubric and assess your plan
- Refining your discovery-driven plan
- Module 2.10 Implementation Plan
- From design to practice
- What to integrate and how
- Milestone mapping
- Refining your implementation plan
- Part 3 Polishing Your Plan
- Module 3.1 Finishing Touches and Next Steps
- Naming your blended-learning initiative
- What's your name?
- Bringing It All Together
- Create your final draft
- Rubric for blended-learning plan
- Template for blended-learning plan
- Cover page
- Section 1: Rallying Cry
- Section 2: Team
- Section 3: Student experience.
- Section 4: Teacher experience
- Section 5: Physical and virtual environment
- Section 6: Choose the model
- Section 7: Culture
- Section 8: Budgets
- Section 9: Discovery-driven planning
- Section 10: Implementation
- Next steps
- Index
- EULA.
- Notes:
- Includes bibliographical references at the end of each chapters and index.
- Description based on online resource; title from PDF title page (ebrary, viewed August 25, 2017).
- ISBN:
- 9781119403586
- 1119403588
- 9781119403548
- 1119403545
- OCLC:
- 997430970
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