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ActionScript for Flash MX : the definitive guide / Colin Moock ; [foreword by Gary Grossman, creator of ActionScript].

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Moock, Colin.
Contributor:
Moock, Colin.
Series:
Safari electronic books.
Language:
English
Subjects (All):
Flash (Computer file).
ActionScript (Computer program language).
Computer animation.
Interactive multimedia.
Web sites--Design.
Web sites.
Physical Description:
1 online resource (1090 p.)
Edition:
2nd ed.
Place of Publication:
Sebastopol, California : O'Reilly, 2003.
Language Note:
English
System Details:
text file
Summary:
Updated to cover Flash MX, the newest version of Macromedia Flash, ActionScript for Flash MX: The Definitive Guide, Second Edition is the one book no serious Flash developer should be without. ActionScript is Macromedia's programming language for Flash MX, the popular authoring tool for creating rich internet applications and animations for the Web. With Macromedia's new focus on application development, ActionScript now includes a direct drawing API, loading of external MP3 and JPG files, improved sound control, an extensive set of text formatting tools, complete su
Contents:
Table of Contents; Foreword; Preface; Second Edition Quick Start; What's New in Flash MX ActionScript; What's New in the Second Edition; Updated Code Examples; Hundreds of Tweaks; Major Revisions Since the First Edition; What's Not in This Book; Undocumented ActionScript Features; Flash Naming Conventions; What Can ActionScript Do?; Timeline Control; Interactivity; Visual and Audio Content Control; Programmatic Content Generation; Server Communication; The Code Depot; Showcase; Typographical Conventions; We'd Like to Hear from You; Acknowledgments; Part I
A Gentle Introduction for NonprogrammersSome Basic Phrases; Creating Code; Say Hi to Flash; Keeping Track of Things ( Variables); Official variable nomenclature; The Wizard Behind the Curtain (the Interpreter); Extra Info Required (Arguments); ActionScript's Glue (Operators); Putting It All Together; Further ActionScript Concepts; Flash Programs; Expressions; Two Vital Statement Types: Conditionals and Loops; Making choices using conditionals; Repeating tasks using loops; Modular Code (Functions); Built-in functions; Objects and Object-Oriented Programming; Movie Clip Instances
The Event-Based Execution ModelBuilding a Multiple-Choice Quiz; Quiz Overview; Building the Layer Structure; Creating the Interface and Questions; Initializing the Quiz; Adding Frame Labels; Scripting the Answer Buttons; Building the Quiz End; Testing Our Quiz; Onward!; Variables; Creating Variables (Declaration); Automatic Variable Creation; Legal Variable Names; Creating dynamically named variables; Declare Variables at the Outset; Assigning Values to Variables; Changing and Retrieving Variable Values; Checking Whether a Variable Has a Value; Types of Values; Automatic Typing
Automatic Value ConversionDetermining the Type Manually; Variable Scope; Timeline Variables; Scenario 1: Accessing a value defined earlier on the same timeline; Scenario 2: Accessing a value defined later on the same timeline; Variable Accessibility (Scope); Movie Clip Variables and Global Variables; Scenario 3: Variables declared on separate timelines; Accessing Variables on Different Timelines; The _root and _ parent properties; Accessing variables on different document levels; Movie Clip Variable Life Span; Scenario 4: Life span of movie clip variables; Local Variables; The Scope Chain
Event Handler ScopeLoading External Variables; Some Applied Examples; Onward!; Data and Datatypes; Data Versus Information; Retaining Meaning with Datatypes; The ActionScript Datatypes; Creating and Categorizing Data; Automatic Literal Typing; Automatic Complex Expression Typing; Datatype Conversion; Automatic Type Conversion; Explicit Type Conversion; Converting to a string with the toString() method; Converting to a string with the String() function; Converting to a string with empty string concatenation; Converting to a number with the Number() function
Converting to a number by subtracting zero
Notes:
"Mastering Flash MX programming"--Cover.
Originally published under title: ActionScript: The Definitive Guide.
Previous ed.: 2001.
Includes bibliographical references (pages 965-970) and index.
Description based on print version record.
ISBN:
9780596517021
0596517025
OCLC:
300808398

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