My Account Log in

1 option

Learning transported : augmented, virtual and mixed reality for all classrooms / Jaime Donally.

Ebook Central Academic Complete Available online

View online
Format:
Book
Author/Creator:
Donally, Jaime, author.
Language:
English
Subjects (All):
Educational technology.
Virtual reality in education.
Education--Effect of technological innovations on.
Education.
Physical Description:
1 online resource (118 pages)
Edition:
1st ed.
Place of Publication:
Portland, Oregon ; Arlington, Virginia : International Society for Technology in Education, [2018]
Summary:
Get the practical insights and classroom examples you need to incorporate immersive technology into curriculum and create engaging, effective learning experiences for students. Teachers nationwide are adopting immersive technology - devices and software that provide augmented, virtual and mixed reality experiences - to enable students to go on virtual field trips, manipulate 3D objects and augment the world around them. Immersive technology resources can be far less costly than many believe, but there are issues school districts should resolve before making purchases and implementing this technology. Learning Transported helps educators plan and establish goals so that their investment in immersive technology benefits the greatest number of students.The book includes: * Definitions and examples of augmented, virtual and mixed reality. * Comparison of devices and platforms, and tips for selecting the best one. * Lesson plans mapped to standards and content areas. * Ideas for using immersive technology tools in the classroom. Immersive technology has great potential to transform learning and create engaging experiences for students. This book helps educators consider the most important factors in bringing this approach into the classroom: that the instruction addresses student outcomes and standards, and that the mechanism for delivering this learning is safe, affordable and suitable for the situation.The companion jump start guide based on this book is Immerse Yourself: Create Engaging AR/VR Experiences for All Learners. Audience: K-12 educators, technology coordinators
Contents:
Intro
Title Page
Copyright
About ISTE
About the Author
Acknowledgments
Dedication
Contents
Foreword
Introduction
Using This Book
Experiencing this Book
Chapter 1: Understanding Augmented, Virtual, and Mixed Reality
Augmented Reality
Virtual Reality
Mixed Reality
Learning Transported Challenge
Chapter 2: Why use AR, VR, and MR in Education?
Student Benefit
Transformed Classrooms
Discovery, Education, and Retention
Opportunity and Empathy
Alignment with Standards
Chapter 3: Things to Consider Before You Get Started
Technical Knowledge
Devices
AR &amp
VR in Browser
Cost and Funding
Successful Implementation
Chapter 4: Successful Implementation
Identify the Purpose
Address Any Concerns
Consider the Space
Training, Professional Development, &amp
Personnel
Adaptations and Alternatives
Selecting the Right Classroom Tools
Select the Best Viewer
Network Limitations
Individual Tools
Putting It All Together
Chapter 5: Getting Started Experiencing AR and VR
Elementary Ideas K-5
Secondary Ideas 6-12
Keep Going
Chapter 6: Open Collaboration and Exploration
Scavenger Hunts
Breakout EDU
Exploratory Play with Cubes
Virtual Field Trips
Chapter 7: From Experience to Creation
Living in 360°
Nearpod and YouTube
Create 360° Experiences
3D Creation to AR
Virtual Reality Experience to Creation with 3DC
Scan 3D Objects with Qlone
View 3D Objects in DottyAR
Chapter 8: Storytelling
Bugs 3D
Anomaly
Spy Quest
Interactive Stories with Google Spotlight Stories.
Learning Transported Challenge
Chapter 9: Preparing for the Future of Mixed Reality
Changing the Learning Environment with Mixed Reality
Figment
Orb
My Very Hungry Caterpillar AR
Atlas
World Brush
Conclusion
References
Appendix A
Immersive Technology App Index
Appendix B
ISTE Standards for Students.
Notes:
Includes bibliographical references and index.
Description based on print version record.
ISBN:
9781564846631
1564846636
OCLC:
1020294993

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Library Catalog Using Articles+ Library Account