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Beginning iPhone Development with Swift 5 : Exploring the iOS SDK / by Wallace Wang.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Wang, Wallace., Author.
Language:
English
Subjects (All):
Apple computers.
Programming languages (Electronic computers).
Apple and iOS.
Programming Languages, Compilers, Interpreters.
iOS (Electronic resource).
Local Subjects:
Apple and iOS.
Programming Languages, Compilers, Interpreters.
Physical Description:
1 online resource (653 pages)
Edition:
5th ed. 2019.
Other Title:
Beginning iPhone development with Swift five
Place of Publication:
Berkeley, CA : Apress : Imprint: Apress, 2019.
System Details:
text file
Summary:
Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars and sliders. In this edition of the best selling book, you’ll also learn about touch gestures, table views, and collection views for displaying data on a user interface. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with a gentle introduction to using Xcode and then guides you though the creation of your first simple app. You’ll start with designing basic user interfaces and then explore more sophisticated ones that involve multiple screens such as navigation controllers, tab bars, page views, and split views that are particularly useful on the larger screens of the iPad and certain iPhone models. And there’s much more! Beginning iPhone Development with Swift 5 covers the basic information you need to get up and running quickly to turn your great ideas into working iOS apps. Once you’re ready, move on to Pro iPhone Development with Swift 5 to learn more of the really unique aspects of iOS programming and the Swift language.
Contents:
Chapter 1: Getting to Know the iOS Landscape
Chapter 2: Writing our First App
Chapter 3: Handling Basic User Interactions
Chapter 4: Adding Intermediate Level User Interactions
Chapter 5: Working with Device Rotations
Chapter 6: Creating a Multiview Application
Chapter 7: Using Tab Bars and Pickers
Chapter 8: Introducing Table Views
Chapter 9: Adding Navigation Controllers to Table Views
Chapter 10: Collection Views
Chapter 11: Split Views and Popovers for iPad Apps
Chapter 12: App Customization with Settings and Default
Chapter 13: Persistence: Saving Data Between App Launches
Chapter 14: Graphics and Drawing
Appendix: An Introduction to Swift.
Notes:
Includes bibliographical references.
ISBN:
9781484248652
1484248651
OCLC:
1107052673

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