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Agile for instructional designers : iterative project management to achieve results / Megan Torrance.

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Format:
Book
Author/Creator:
Torrance, Megan, author.
Language:
English
Subjects (All):
Instructional systems--Design.
Instructional systems.
Agile software development.
Physical Description:
1 online resource (208 pages)
Edition:
1st edition
Place of Publication:
Alexandria, Virginia : ATD Press, [2019]
System Details:
text file
Summary:
Discover Agile for Better Instructional Design To serve business needs amid greater volatility and uncertainty in the workplace, learning and development professionals need project management methods that can keep up. Enter Agile. Popular in the software development space as an approach to project management, Agile when applied to instructional design provides a framework for adapting to change as it happens and for delivering the content most needed by learners. Agile for Instructional Designers proposes using Agile methodology to manage training projects and highlights where traditional linear processes have failed the business and the end users. Recognizing that software development and instructional design have different needs and outcomes, author Megan Torrance developed the LLAMA™ methodology. Her approach adapts the common phases of ADDIE to incorporate the incremental, iterative nature of Agile projects. It allows learners to test and evaluate which features or design functions work before they’re finalized. It also offers a way to accommodate inevitable mid-project modifications pushed by stakeholders, subject matter experts, or organizational leaders. With templates for goal alignment, learner personas, scope definition, estimating, planning, and iterative development, Agile for Instructional Designers is the resource you need to embrace change in learning and development.
Contents:
Intro
Title Page
Copyright
Contents
Introduction
1. The Case for Agile
Part 1. Kicking Off the Project
2. Plan the Kickoff
3. Define the Goal
4. Define the Learner
5. Define Scope With User Stories
6. Define Scope Using Action Mapping
Part 2. Managing the Project
7. Plan the Iterative Project
8. Define and Estimate Tasks
9. Design and Deliver in Iterations
10. Create Planning and Working Rhythms
11. Maintain Regular, Open Lines of Communication
12. Facilitate Retrospectives
Part 3. Applying Agile in Your Organization
13. Scaling Agile
14. The Organizational Mindset Shift to Agile
Acknowledgments
Appendix A. The Agile Manifesto and 12 Principles for L&amp
D Teams
Appendix B. Job Aids
References
About the Author
Index
Back Cover.
Notes:
Description based on print version record.
Includes bibliographical references and index.
ISBN:
1-949036-51-0

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