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Design Patterns in Modern C++ : Reusable Approaches for Object-Oriented Software Design / by Dmitri Nesteruk.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Nesteruk., Author.
Contributor:
Dmitri.
Language:
English
Subjects (All):
Programming languages (Electronic computers).
Software engineering.
Computer programming.
Programming Languages, Compilers, Interpreters.
Software Engineering.
Programming Techniques.
Local Subjects:
Programming Languages, Compilers, Interpreters.
Software Engineering.
Programming Techniques.
Physical Description:
1 online resource (xiii, 314 pages) : illustrations
Edition:
1版. 2018.
Other Title:
Design patterns in modern C plus plus
Place of Publication:
Berkeley, CA : Apress : Imprint: Apress, 2018.
System Details:
text file
Summary:
Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++ also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. You will: Apply design patterns to modern C++ programming Use creational patterns of builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as Monad and more.
Contents:
1. Introduction
Pt I Creational Patterns
2. Builder
3. Factories
4. Prototype
5. Singleton
Pt II Structural Patterns
6. Adapter
7. Bridge
8. Composite
9. Decorator
10. Façade
11. Flyweight
12. Proxy
Pt III Behavioral Patterns
13. Chain of Responsibility
14. Command
15. Interpreter
16. Iterator
17. Mediator
18. Null Object
19. Observer
20. State
21. Strategy
22. Template Method
23. Visitor
24. Maybe Monad
Pt IV Appendix
25. Appendix A: Functional Design Patterns.
Notes:
Includes index.
ISBN:
9781484236031
1484236033
OCLC:
1035957674

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