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Interactive Object-Oriented Programming in Java : Learn and Test Your Programming Skills / by Vaskaran Sarcar.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Sarcar, Vaskaran, Author.
Language:
English
Subjects (All):
Java (Computer program language).
Computer programming.
Programming languages (Electronic computers).
Java.
Programming Techniques.
Programming Languages, Compilers, Interpreters.
Local Subjects:
Java.
Programming Techniques.
Programming Languages, Compilers, Interpreters.
Physical Description:
1 online resource (604 pages)
Edition:
2nd ed. 2020.
Place of Publication:
Berkeley, CA : Apress : Imprint: Apress, 2020.
System Details:
text file
Summary:
Gain the fundamental concepts of object-oriented programming with examples in Java. This second edition comes with detailed coverage and enhanced discussion on fundamental topics such as inheritance, polymorphism, abstract classes, interfaces, and packages. This edition also includes discussions on multithread programming, generic programming, database programming, and exception handling mechanisms in Java. Finally, you will get a quick overview of design patterns including the full implementation of some important patterns. Interactive Object-Oriented Programming in Java begins with the fundamental concepts of object-oriented programming alongside Q&A sessions to further explore the topic. The book concludes with FAQs from all chapters. It also contains a section to test your skills in the language basics with examples to understand Java fundamentals including loops, arrays, and strings. You’ll use the Eclipse IDE to demonstrate the code examples in the book. After reading the book, you will have enhanced your skills in object-oriented programming in Java and you will be able to extend them in interesting ways. You will: Discover object-oriented programming with Java Test your programming skills Crack Java-based interviews with confidence Use the Eclipse IDE to write code and generate output.
Contents:
Chapter 1: Object-Oriented Programming Concepts
Chapter 2: The Building Blocks:Classes and Objects
Chapter 3: Class and Objects in depth
Chapter 4: Concept of Inheritance
Chapter 5: Polymorphism
Chapter 6: Abstract class and Interface: The True Art in O OP
Chapter 7: Package
Chapter 8: Understanding Class Variables
Chapter 9: Quick Recap on OOP principles
Chapter 10: Managing and Exceptions
Chapter 11: Thread Programming
Chapter 12: Generic Programming
Chapter 13: Database Programming
Chapter 14: Features in Evolution Path
Chapter 15: An Introduction to Design Patterns
Chapter 16: Frequently Asked Questions
Appendix A
Appendix B
Appendix C.
ISBN:
9781484254042
148425404X
OCLC:
1155055357

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