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Fundamentals of Action and Arcade Game Design / Adams, Ernest.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Adams, Ernest, author.
Language:
English
Subjects (All):
Video games--Design.
Video games.
Video games--Programming.
Physical Description:
1 online resource (50 pages)
Edition:
1st edition
Place of Publication:
New Riders, 2014.
System Details:
text file
Summary:
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the action and arcade genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the action and arcade genre and shows you how to use the right techniques to create fun and challenging experiences for your players.
Notes:
Online resource; Title from title page (viewed March 11, 2014)
Includes bibliographical references.
OCLC:
967704359

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