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Learn Unity for Android Game Development : A Guide to Game Design, Development, and Marketing / by Adam Sinicki.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Sinicki, Adam., Author.
Series:
Technology in action
Language:
English
Subjects (All):
Computer programming.
Programming languages (Electronic computers).
Software engineering.
Programming Techniques.
Programming Languages, Compilers, Interpreters.
Software Engineering.
Unity (Electronic resource).
Android (Electronic resource).
Local Subjects:
Programming Techniques.
Programming Languages, Compilers, Interpreters.
Software Engineering.
Physical Description:
1 online resource (XIX, 248 p. 211 illus., 199 illus. in color.)
Edition:
1st ed. 2017.
Place of Publication:
Berkeley, CA : Apress : Imprint: Apress, 2017.
System Details:
text file
Summary:
Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android Game Development is a simple project to create a 2D platform game complete with touchscreen controls, physics, enemies, respawning, collectibles and more. The book closes with a brief introduction to creating 3D games, virtual reality games for the Gear VR, and other more advanced applications. It also provides some guidance on publishing and marketing, as well as thinking about game design and mechanics. Resources including sprites and scripts are provided in the code download. What You Will Learn Install Unity with the Android SDK Understand and use scripts, prefabs and Android Studio Design a great game Build a game app Add a bit of polish Deploy for various Android devices Build and deploy for 3D games, virtual reality and more Promote your game and make money Who This Book Is For This book requires no previous experience with programming or game development of any kind. Prior experience with the Android ecosystem recommended. .
Contents:
1: Why This is An Incredibly Exciting Time to Develop Games for Android
2: An Introduction to Unity and Getting Set Up
3: Finding Your Way Around Unity
4: Adding Physics and Getting Started With Coding
5: Filling the World with Prefabs, Effectors and Collectables
6: Adding Animation, Effects and the HUD
7: Making an Android App
8: Expanding the Game World With Checkpoints, Levels and Save Files
9: Adding More Game Elements – Springs, Moving Platforms, AI and More
10: Making the Game Fun and Optimized
11: An Introduction to 3D Game Development and Virtual Reality
12: How to Publish and Promote Your Android App.
Notes:
Includes index.
ISBN:
9781484227046
1484227042
OCLC:
1062728010

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