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Minecraft Mods Programming Absolute Beginner’s Guide / Cadenhead, Rogers.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Cadenhead, Rogers, author.
Language:
English
Subjects (All):
Minecraft (Game).
Video games--Programming.
Video games.
Electric controllers--Computer simulation.
Electric controllers.
Virtual reality--Computer programs.
Virtual reality.
Physical Description:
1 online resource (400 pages)
Edition:
1st edition
Place of Publication:
Que, 2014.
System Details:
text file
Summary:
Absolute Beginner's Guide to Minecraft® Mods Programming Minecraft® is a registered trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB. Now you can mod your Minecraft game environment into anything you can imagine, without becoming a technical expert! This book is the fastest way to master Minecraft modding and use Java to transform the Minecraft game's worlds, tools, behavior, weapons, structures, mobs… everything! Plus, you'll learn Java programming skills you can use anywhere. Learn how to do what you want, the way you want, one incredibly easy step at a time. Modding the Minecraft game has never been this simple! This is the easiest, most practical beginner’s guide to creating killer Minecraft mods in Java… simple, reliable, full-color instructions for doing everything you really want to do! Here's a small sample of what you'll learn: Set up your Minecraft server and mod development tools Master Java basics every Minecraft game modder needs to know Read, write, store, and change information throughout your mod Build mods that can make decisions and respond to player actions Understand object-oriented programming and the objects you can program in Minecraft Handle errors without crashing the Minecraft game Use threads to create mobs that can do many things at once Customize your mobs, and build on existing objects to write new mods Spawn new mobs, find hidden mobs, and make one mob ride another Dig holes and build structures Create projectile weapons and potion effects Share your mods with the world
Contents:
Part I. Java from the ground up
Dig into Minecraft programming with Java
Use NetBeans for Minecraft programming
Create a Minecraft Mod
Start writing Java programs
Understand how Java programs work
Store and change information in a Mod
Use strings to communicate
Use conditional tests to make decisions
Repeat an action with loops
Store information with arrays
Part II. The world of Java objects
Create your first object
Describe what your object is like
Make the most of existing objects
Store objects in data structures
Handle errors in a Mod
Create a threaded Mod
Read and write files
Part III. Create killer Minecraft Mods: Spawn a Mob
Make one Mob Ride another
Take a census of Mobs and villages
Transmute materials in an inventory
Dig a giant hole
Chop down a forest of trees
Respond to events in the game
Display a Mob's health during combat
Make a world change over time
Befriend the God of lightning.
Notes:
Online resource; Title from title page (viewed November 3, 2014)
OCLC:
896329150

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