My Account Log in

1 option

Make your own PuzzleScript games! / Anna Anthropy.

O'Reilly Online Learning: Academic/Public Library Edition Available online

View online
Format:
Book
Author/Creator:
Anthropy, Anna, author.
Language:
English
Subjects (All):
Video games--Programming--Juvenile literature.
Video games.
Physical Description:
1 online resource (xxiii, 156 pages) : illustrations
Edition:
1st edition
Place of Publication:
San Francisco, California : No Starch Press, [2020]
System Details:
text file
Summary:
PuzzleScript is a free, web-based tool you can use to create puzzle games. In a PuzzleScript game, you move objects around to solve problems and play through the levels. In Make Your Own PuzzleScript Games! you’ll learn how to use PuzzleScript to create interactive games—no programming experience necessary! Learn the basics like how to make objects, create rules, and add levels. You’ll also learn how to edit, test, and share your games online. Learn how to: •Decorate your game with fun backgrounds •Write rules that define how objects interact •Add obstacles like laser guns and guards •Herd cats and even pull off a robot heist! With colorful illustrations and plenty of examples for inspiration, Make Your Own PuzzleScript Games! will take you from puzzle solver to game designer in just a few clicks!
Contents:
Intro
Title Page
Copyright Page
About the Author
Brief Contents
Contents in Detail
Acknowledgments
Everyone Makes Games
What You'll Need
A Brief History of Games
Who Makes Video Games?
Why Make a Video Game?
What Should My Game Be About?
About PuzzleScript
1 PuzzleScript Basics
Getting Started with PuzzleScript
Parts of PuzzleScript
What You Learned
2 Herding Cats: Your First PuzzleScript Game
Opening a Blank Project
Creating Objects
Using Your Objects
Defining Properties of Objects
Winning the Game
Adding Sounds
3 Herding Cats: Using Level Design to Tell Stories
Using the Level Editor
Levels Tell a Story
Levels Teach the Player the Rules
Levels Challenge Players to Use What They Know
Learning from Mistakes
Design Your Own Levels!
Sharing Your Game
Bonus Challenges
4 Robot Heist: Creating Rules and Obstacles
How Robot Heist Works
Brainstorming Objects and Interactions
Getting Started
Player Swapping
Building a Test Level
Adding Pushing Rules
Creating Win Conditions
Making Gates That Open and Close
Adding the Security Lasers
5 Robot Heist: Creating Consequences for Losing
Getting Caught
Adding Robot Guards
Realtime Mode
Extra Challenges: Make It Look Good
6 Robot Heist: Refining Your Level Design
Brainstorming the Story
Exploring the Palette
Creating Your First Level
Refining Your First Level
Designing Levels for Both Robots
Putting It All Together
7 Where to Go from Here
Asking Questions
More PuzzleScript Games to Try
Game Challenges
Keep Exploring and Creating!
Index.
Notes:
Description based on print version record.
Includes index.
ISBN:
1-0981-2256-9
1-59327-945-0
OCLC:
1152990677

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

Find

Home Release notes

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Find catalog Using Articles+ Using your account