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Swift 4 for Absolute Beginners : Develop Apps for iOS / by Stefan Kaczmarek, Brad Lees, Gary Bennett.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Kaczmarek, Stefan., Author.
Lees, Brad., Author.
Bennett, Gary., Author.
Language:
English
Subjects (All):
Apple computers.
Programming languages (Electronic computers).
Computer programming.
Apple and iOS.
Programming Languages, Compilers, Interpreters.
Programming Techniques.
iOS (Electronic resource).
Local Subjects:
Apple and iOS.
Programming Languages, Compilers, Interpreters.
Programming Techniques.
Physical Description:
1 online resource (XXII, 317 p. 265 illus., 237 illus. in color.)
Edition:
4th ed. 2018.
Other Title:
Swift four for absolute beginners
Place of Publication:
Berkeley, CA : Apress : Imprint: Apress, 2018.
System Details:
text file
Summary:
Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school, and it is now updated for Swift 4. Many people have a difficult time believing they can learn to write iOS apps. Swift 4 for Absolute Beginners, along with the free, live online training sessions will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 14 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book.
Contents:
Ch. 1: Becoming a Great iOS Developer
Ch. 2: Programming Basics
Ch. 3: It’s All About the Data
Ch. 4: Making Decisions, Program Flow, and App Design
Ch. 5: Object-Oriented Programming with Swift
Ch. 6: Learning Swift and Xcode
Ch. 7: Swift Classes, Objects, and Methods
Ch. 8: Programming Basics in Swift
Ch. 9: Comparing Data
Ch. 10: Creating User Interfaces
Ch. 11: Storing Information
Ch. 12: Protocols and Delegates
Ch. 13: Introducing the Xcode Debugger
Ch. 14: A Swift iPhone App
Ch. 15: Apple Watch and WatchKit.
Notes:
Includes index.
ISBN:
9781484230633
1484230639
OCLC:
1020288660

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