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UX strategy : product strategy techniques for devising innovative digital solutions / Jaime Levy.
- Format:
- Book
- Author/Creator:
- Levy, Jaime, author.
- Language:
- English
- Subjects (All):
- User interfaces (Computer systems)--Design.
- User interfaces (Computer systems).
- Physical Description:
- 1 online resource (332 pages)
- Edition:
- Second edition.
- Place of Publication:
- O'Reilly Media, Inc., 2021.
- System Details:
- text file
- Summary:
- User experience (UX) strategy requires a careful blend of business strategy and UX design, and this hands-on guide offers an easy-to-apply framework for executing it. It is packed with product strategy tools and tactics to help you and your team craft innovative solutions that people want. This second edition includes new real-world examples, updated techniques and a chapter on conducting qualitative online user research. Whether you're a UX/UI designer, product manager/owner, entrepreneur, or member of a corporate innovation team, this book teaches simple to advanced methods that you can use in your work right away. You’ll also gain perspective on the subject matter through historical context and case studies. Define value propositions and validate target users through provisional personas and customer discovery techniques Conduct methodical competitive research on direct and indirect competitors and create an analysis brief to decisively guide stakeholders Use storyboarding and rapid prototyping for designing experiments that focus on the value innovation and business model of your product Learn how to conduct user research online to get valuable insights quickly on any budget Test business ideas and validate marketing channels by running online advertising and landing page campaigns
- Contents:
- Intro
- [ Preface ]
- Chapter 1. What Is UX Strategy
- The Evolution of the Term UX Strategy
- Chapter 2. The Four Tenets of UX Strategy
- How I Discovered My UX Strategy Framework
- Tenet 1: Business Strategy
- Tenet 2: Value Innovation
- Tenet 3: Validated User Research
- Tenet 4: Frictionless UX
- Recap
- Chapter 3. Defining the Initial Value Proposition
- The Blockbuster Value Proposition
- What Is a Value Proposition?
- If You Don't Want to Live in a Fantasy World...
- Chapter 4. Conducting Competitive Research
- Learning Lessons, the Hard Way
- Looking at the Competition to Uncover Nuggets
- Understanding the Meaning of Competition
- Researching All of the Competitive Data Points
- Chapter 5. Analyzing the Competition
- The Blockbuster Value Proposition, Part 2
- What Is an Analysis?
- It Is Time to Take a Stand
- Chapter 6. Storyboarding Value Innovation
- Timing Really Is Everything
- Techniques for Value Innovation Discovery
- Business Models, Value Innovation, and Online Dating
- Chapter 7. Creating Prototypes for Experiments
- Giving It Your Best Shot
- How I Became an Experiment Addict
- Defining Experiments Today
- Rapid Prototyping for Value Proposition Validation
- Chapter 8. Conducting Online User Research
- March 2020 Timeline: Coping with Insanity
- User Research Primer
- The Three Main Phases of Online User Research
- Chapter 9. Designing for Conversion
- Funnel Business
- Growth Hacking, Growth Design, and the Hook Model
- Conducting Landing Page Experiments
- Chapter 10. Denouement
- Appendix: References
- [ Index ]
- Notes:
- Previous edition: 2015
- Online resource; Title from title page (viewed March 25, 2021)
- ISBN:
- 1-4920-5238-8
- 1-4920-5240-X
- 1-4920-5242-6
- OCLC:
- 1243535704
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