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The Steampunk adventurer's guide : contraptions, creations and curiosities anyone can make / Thomas Willeford.

O'Reilly Online Learning: Academic/Public Library Edition Available online

O'Reilly Online Learning: Academic/Public Library Edition
Format:
Book
Author/Creator:
Willeford, Thomas, author.
Contributor:
Foglio, Phil, illustrator.
Language:
English
Subjects (All):
Models and modelmaking.
Physical Description:
1 online resource (304 pages)
Edition:
1st edition
Place of Publication:
New York, New York : McGraw-Hill, [2014]
System Details:
text file
Summary:
Fascinatingly Fun, Family-Friendly Steampunk Projects "Here’s a Steampunk tale with an invitation to build Steampunk props. An interactive notion; an imaginative adventure; and a way to further stimulate your own imagination." -- From the Foreword by David Silverman, director and producer of The Simpsons Movie and codirector of Monsters, Inc. Steampunk stalwart Thomas Willeford cordially invites you on an adventure--one in which you get to build ingenious devices of your own! Lavishly illustrated by award-winning cartoonist Phil Foglio, The Steampunk Adventurer's Guide: Contraptions, Creations, and Curiosities Anyone Can Make presents 10 intriguing projects ideal for makers of all ages and skill levels, woven into an epic tale of mystery and pursuit. Follow the exploits of Isaac and Amelia, a brother and sister who must devise a series of beguiling gizmos to rescue their uncle from a skyship that's been commandeered by a nefarious villain and his rogue automatons. Each chapter contains an installment of this captivating story along with the step-by-step instructions and list of tools and materials you'll need to create the featured gadgets. Discover how to forge these imaginative contraptions: Decoder armguard Signaling periscope Goggles Grappling hook launcher Airship harness Glider wings Rivet gun Power armor Magnetic amplification gauntlet Rocket pack
Contents:
Cover
Title Page
Copyright Page
Contents
A Foreword of Sorts-All Sorts
Agents and Accomplices
Meanwhile, in an Underground Lair
Part the First: Before We Begin
Chapter 1 What Is Steampunk?
Alternative History
Retro-Futurism/Modernism
What Steampunk Is Not ("Cog on a Stick")
Chapter 2 Tools of the Modern Mad Scientist . . . and Materials, Too
Tools
Materials
A Material to Make: Fleather-the Latest Thing in Mad Science!
Embellishments
Embellishments to Make
Chapter 3 You'll Shoot Your Eye Out!
Sharp Things
Other Dangers
Part the Second: The Adventure
Chapter 4 Decoder Armguard: Wherein our heroes get the message
Build the Decoder Armguard
Step 1: The Armguard Base
Step 2: Bits and Pieces
Step 3: The Code
Step 4: The Decoder Mechanism
Step 5: Odds and Ends
Chapter 5 Signaling Periscope: Wherein our heroes pass the message along
Build the Signaling Periscope
Step 1: Cut Out Your Pieces
Step 2: Put the Pieces Together
Step 3: Install the Lights
Step 4: Finish It Off
Chapter 6 Goggles: Wherein our heroes prepare for a trip
Build the Goggles
Step 1: Cut the Gasket Pieces
Step 2: Prepare the Lenses
Step 3: Assemble the Gaskets and Lenses
Step 4: Embellish Your Goggles
Chapter 7 Grappling Hook Launcher: Wherein our heroes get a lift
Make the Grappling Hook Launcher
Step 1: Cut Your Pipe Sections
Step 2: Assemble the Launcher Mechanism
Step 3: Flesh It Out
Step 4: The Tank
Step 5: The Grappling Hook
Step 6: The Shaft
Step 7: Embellishments
Chapter 8 Airship Harness: Wherein our heroes fly by night
Make an Airship Harness
Step 1: Make a Strap
Step 2: From Strap to Belt
Step 3: The Back Strap
Step 4: Shoulder Straps
Step 5: The Up Straps.
Chapter 9 Glider Wings: Wherein our heroes get separated
Build a Pair of Glider Wings
Step 1: Lay Out the Patterns
Step 2: Cut Part 1 of the Wings
Step 3: Cut Part 2 of the Wings
Step 4: Cut Part 3 of the Wings
Step 5: Embellish the Wings
Step 6: Assemble the Wings
Step 7: The Harness
Step 8: Mount the Wings
Chapter 10 Rivet Gun (Modded Nerf Blaster): Wherein our heroes get stranded
Build the Rivet Gun
Step 1: Paint the Gun
Step 2: The Handle
Step 3: The Slide
Step 4: The Top Ridge
Step 5: The Magazine
Step 6: The Barrel
Step 7: Further Embellishment
Chapter 11 Power Armor and Magnetic Amplification Gauntlet: Wherein our heroes are reunited
Build the Power Armor
Step 1: The Chest Plate
Step 2: A Bit of Armor
Step 3: Make the Belt
Step 4: Make the Riveting Details
Step 5: Form the Chest Plate
Step 6: The Gauge
Step 7: The Back Plate
Step 8: Strapping
Step 9: Finishing Touches on the Body Armor
Step 10: Shoulders
Step 11: Arm Pieces
Step 12: Embellishments
Build the Magnetic Amplification Gauntlet
Step 1: Cut Out Your Patterns
Step 2: The Base of the Arm Guard
Step 3: The Grill
Step 4: Put Them Together
Step 5: Steampunk Tailoring for the Arm Guard
Step 6: Hand and Knuckle Guards
Step 7: Put It All Together
Step 8: Embellishments
Chapter 12 Rocket Pack: Wherein our heroes visit their uncle
Build the Rocket Pack
Step 1: Prepare the Bottles for Painting
Step 2: Paint
Step 3: The Mounting Plate and Harness
Step 4: Decorate the Tanks
Step 5: Attach the Tanks to the Mounting Plate
Step 6: Attach the Nozzles
Chapter 13 Epilogue: Wherein our heroes escape
Part the Third: Hastily Scribbled Laboratory Notes
Appendix A: This Way Lies Madness
Further Reading
Viewing
Music.
Games
Merchandise
Appendix B: Dramatis Personae
Easter Eggs
Appendix C: For the Brilliant but Mathematically Challenged Mad Scientist
Metric to U.S. Conversions (Length)
U.S. to Metric Conversions (Length)
Conversion Chart: Fraction/Decimal/Millimeter
Final Thoughts
Master Patterns
Index.
Notes:
Description based on print version record.
ISBN:
0-07-182785-4
OCLC:
1227394835

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