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The art of game design : a book of lenses / Jesse Schell.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Schell, Jesse, author.
Language:
English
Subjects (All):
Video games--Design.
Video games.
Physical Description:
1 online resource (610 pages)
Edition:
3rd edition.
Place of Publication:
Boca Raton, FL : CRC Press, Taylor & Francis Group, [2020]
System Details:
text file
Summary:
Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.
Notes:
"Tenth anniversary."
Includes bibliographical references and index.
Online resource; Title from title page (viewed July 31, 2019)
ISBN:
9781351803632
1351803638
OCLC:
1118981796
Publisher Number:
KE41486

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