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Vue on Rails : End-to-End Guide to Building Web Apps Using Vue.js and Rails / by Bryan Lim, Richard LaFranchi.
- Format:
- Book
- Author/Creator:
- Lim, Bryan., Author.
- LaFranchi, Richard., Author.
- Language:
- English
- Subjects (All):
- Computer programming.
- Web Development.
- Vue (Electronic resource).
- Ruby on rails (Electronic resource).
- Local Subjects:
- Web Development.
- Physical Description:
- 1 online resource (198 pages) : illustrations
- Edition:
- 1st ed. 2019.
- Place of Publication:
- Berkeley, CA : Apress : Imprint: Apress, 2019.
- System Details:
- text file
- Summary:
- Build modern and progressive web applications with Vue.js and Ruby on Rails. As the Rails community embraces JavaScript, this book answers your most pressing questions, including how to integrate front-end technologies with Rails, whether to build a single- page application, when and how to use JavaScript in your project, how to scaffold a Vue component in Rails, and how to configure Vue.js in a Rails project. This book explores how to manage and understand priorities when working with Vue on Rails and how to determine the best configuration for your project. You'll see how to reuse your Vue components in a Rails project with less coding and harness the component options, as well as learn the basics of Vue geared towards traditional Rails developers. You'll also use webpacker to set up your project and pass data from your Vue component to a Rails controller and back. Finally, you’ll learn which is the best configuration for the router and how to test and deploy your application. These topics are essential for developers and product owners because they cover end-to-end advice for building a web application incrementally or from scratch. Vue.js on Rails shows you just how easy it is to build and maintain a modern web app and save hundreds of hours integrating these two technologies. .
- Contents:
- Part I. Start Your Engines
- The Technology
- 1. Introduction
- 2. Nuts and Bolts of Vue with Ruby on Rails
- 3. Model, Vue, and Controller
- Part II. Hands on the Wheels
- Tutorials
- 4. Real-World Applications through Short Tutorials
- 5. Making a Real Time Two-Player Game with Action Cable
- 6. Building an Image-Cropping Tool with Vue and Active Storage
- Part III. Turbo Charge
- Production Ready
- 7. Testing, Deployment, and Troubleshooting
- 8. Conclusion-Finishing the Race
- Appendix A.
- Notes:
- Includes index.
- Includes bibliographical references.
- ISBN:
- 9781484251164
- 1484251164
- OCLC:
- 1123174427
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