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Software Business : 10th International Conference, ICSOB 2019, Jyväskylä, Finland, November 18-20, 2019, Proceedings / edited by Sami Hyrynsalmi, Mari Suoranta, Anh Nguyen-Duc, Pasi Tyrväinen, Pekka Abrahamsson.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Contributor:
Hyrynsalmi, Sami, editor.
Suoranta, Mari, editor.
Đức Ánh, editor.
Tyrväinen, Pasi, editor.
Abrahamsson, Pekka, editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
Lecture notes in business information processing 1865-1348 ; 370.
Lecture Notes in Business Information Processing, 1865-1348 ; 370
Language:
English
Subjects (All):
Computer industry.
Management information systems.
Computer science.
Entrepreneurship.
Software engineering.
Management.
Industrial management.
The Computer Industry.
Software Management.
Management of Computing and Information Systems.
Software Engineering.
Innovation/Technology Management.
Local Subjects:
The Computer Industry.
Software Management.
Management of Computing and Information Systems.
Entrepreneurship.
Software Engineering.
Innovation/Technology Management.
Physical Description:
1 online resource (XIV, 443 pages) : 70 illustrations, 38 illustrations in color.
Edition:
First edition 2019.
Contained In:
Springer eBooks
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2019.
System Details:
text file PDF
Summary:
This book constitutes the refereed proceedings of the 10th International Conference on Software Business, ICSOB 2019, held in Jyväskylä, Finland, in November 2019. On the occasion of its tenth anniversary the conference theme this year was "The First Decade and Beyond" and focused on the development during the past decade, addressing the future of software-intensive business as well as studies on new and emerging ideas. The 18 full papers and 10 short papers presented together with 3 invited talks, 6 emerging research papers and a tutorial were carefully reviewed and selected from 52 submissions. They are organized in the following topical sections: software ecosystems; management of software products; continual improvement and product development; impacts of digitalization; software business education; software startups and digital business.
Contents:
From Efficiency to Effectiveness: Delivering Business Value Through Software
The Rise of Software Startup Research: An Insider's View
There's no Business like Software Business: Trends in Software Intensive Business Research
A SECO meta-model - A Common Vocabulary of the SECO Research Domain
Towards an Understanding of iIoT Ecosystem Evolution - MindSphere Case Study
Identifying Architecture Attributes in the Context of Software Ecosystems Based on a Mapping Study
Activities and Challenges in the Planning Phase of a Software Ecosystem
API Management Challenges in Ecosystems
The Product Roadmap Maturity Model DEEP: Validation of a Method for Assessing the Product Roadmap Capabilities of Organizations
Towards a SaaS Pricing Cookbook: A Multi-vocal Literature Review
Managing Commercial Conflicts of Interest in Open Source Foundations
Dynamic Data Management for Machine Learning in Embedded Systems: A Case Study
Fostering Continuous Innovation with Engaging IT-Assisted Transparent Information Sharing: A Case Study
Change Management Practices for Continuous Delivery - A Systematic Literature Mapping
Leveraging Business Transformation with Machine Learning Experiments
Intertwined Development of Business Model and Product Functions for Mobile Applications: A Twin Peak Feature Modeling Approach
The Role of Customer in an Agile Project: Amulti-case Study
Cloud-Based Solution for Construction Documentation and Quality Management - Examination of the Value-in-Use
Initial Coin Offering (ICO) as a Fundraising Strategy: A Multiple Case Study on Success Factors
Enabling Circular Economy with Software: A Multi-level Approach to Benefits, Requirements and Barriers
Implementing AI Ethics in Practice: An Empirical Evaluation of the RESOLVEDD-Strategy
Towards a Better Society - A Analysis of the Value Basis of the European eGovernment and Data Economy
Educational Innovations and Gamification for Fostering Training and Testing in Software Implementation Projects
Improving a Startup Learning Framework Through an Expert Panel
A Board Game to Teach Team Composition in Software Startups
Does Self-efficacy Matter? On the Correlation of Self-efficacy and Creativity in IT Education
Hard Competencies Satisfaction Levels for Software Engineers: A Unified framework
How Software Startup Teams Reflect: Approaches, Triggers and Challenges
Amidst Uncertainty
or Not? Decision-Making in Early-Stage Software Startups
Customer Churn Prediction in B2B Contexts
Online Multiplayer Games for Crowdsourcing the Development of Digital Assets - The Case of Ingress
Organizational Innovativeness Relies on Business and IT Alignment
MVP Development Process for Software Startups
Technical Debt Trade-off - Experiences from Software Startups Becoming Grownups
A Dynamic Software Startup Competency Model
Objectives and Challenges in Finnish Software Companies 2018 - Interview of 99 Finnish Software Development Firms
The Impact of IT Bootcamp on Student Learning - Experience from ICT Enabled Experiential-Based Course
Implementing Artificial Intelligence Ethics: A Tutorial.
Other Format:
Printed edition:
ISBN:
978-3-030-33742-1
9783030337421
9783030337414
9783030337438
Access Restriction:
Restricted for use by site license.

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