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Guide to Teaching Puzzle-based Learning / by Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz.
- Format:
- Book
- Author/Creator:
- Meyer III, Edwin F., author.
- Falkner, Nickolas, author.
- Sooriamurthi, Raja, author.
- Michalewicz, Zbigniew, author.
- Series:
- Computer Science (Springer-11645)
- Undergraduate topics in computer science 1863-7310
- Undergraduate Topics in Computer Science, 1863-7310
- Language:
- English
- Subjects (All):
- Education--Data processing.
- Education.
- Science--Study and teaching.
- Science.
- Teaching.
- Computers and Education.
- Science Education.
- Teaching and Teacher Education.
- Local Subjects:
- Computers and Education.
- Science Education.
- Teaching and Teacher Education.
- Physical Description:
- 1 online resource (XVI, 345 pages) : 117 illustrations, 19 illustrations in color.
- Edition:
- First edition 2014.
- Contained In:
- Springer eBooks
- Place of Publication:
- London : Springer London : Imprint: Springer, 2014.
- System Details:
- text file PDF
- Summary:
- Puzzle-based Learning is a foundational approach to develop the critical thinking skills and mental stamina essential for solving real-world problems. This Guide to Teaching Puzzle-based Learning provides invaluable insights drawn from the authors' extensive experience in teaching Puzzle-based Learning. Practical advice is provided for teachers and lecturers evaluating a range of different formats for varying class sizes, based on results from classes taught in many different countries. Topics and features: Suggests numerous entertaining puzzles designed to motivate students to think about framing and solving unstructured problems Discusses models for student engagement, setting up puzzle clubs, hosting a puzzle competition, and various warm-up activities Presents an overview of effective teaching approaches used in Puzzle-based Learning, covering a variety of class activities, assignment settings and assessment strategies Examines the issues involved in framing a problem, and reviews a range of problem-solving strategies Contains tips for teachers and notes on common student pitfalls throughout the text Provides a collection of puzzle sets for use during a Puzzle-based Learning event, including puzzles that require probabilistic reasoning, and logic and geometry puzzles This unique textbook/guide will be of great interest to instructors on all levels who wish to experiment with the Puzzle-based Learning approach. This approach has been successfully applied in universities, high schools, professional organizations and leading companies.
- Contents:
- Part I: Motivation and Teaching
- Motivation
- Getting Started
- Icebreakers
- Effective Teaching Approaches
- Part II: Tools, Tips and Strategies
- Understand the Problem
- Reasoning: Logic and Reasoning Backwards
- Pattern Recognition
- Enumerate and Eliminate
- Simplify!
- Perform a Gedanken: "What If?" and "So What?"
- Simulation and Optimization
- Part III: Challenges
- Probabilistic Reasoning
- Logical Reasoning
- Geometric Reasoning
- Grand Challenges
- Summary
- List of Puzzles.
- Other Format:
- Printed edition:
- ISBN:
- 978-1-4471-6476-0
- 9781447164760
- Access Restriction:
- Restricted for use by site license.
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