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Guide to Teaching Puzzle-based Learning / by Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Author/Creator:
Meyer III, Edwin F., author.
Falkner, Nickolas, author.
Sooriamurthi, Raja, author.
Michalewicz, Zbigniew, author.
Contributor:
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
Undergraduate topics in computer science 1863-7310
Undergraduate Topics in Computer Science, 1863-7310
Language:
English
Subjects (All):
Education--Data processing.
Education.
Science--Study and teaching.
Science.
Teaching.
Computers and Education.
Science Education.
Teaching and Teacher Education.
Local Subjects:
Computers and Education.
Science Education.
Teaching and Teacher Education.
Physical Description:
1 online resource (XVI, 345 pages) : 117 illustrations, 19 illustrations in color.
Edition:
First edition 2014.
Contained In:
Springer eBooks
Place of Publication:
London : Springer London : Imprint: Springer, 2014.
System Details:
text file PDF
Summary:
Puzzle-based Learning is a foundational approach to develop the critical thinking skills and mental stamina essential for solving real-world problems. This Guide to Teaching Puzzle-based Learning provides invaluable insights drawn from the authors' extensive experience in teaching Puzzle-based Learning. Practical advice is provided for teachers and lecturers evaluating a range of different formats for varying class sizes, based on results from classes taught in many different countries. Topics and features: Suggests numerous entertaining puzzles designed to motivate students to think about framing and solving unstructured problems Discusses models for student engagement, setting up puzzle clubs, hosting a puzzle competition, and various warm-up activities Presents an overview of effective teaching approaches used in Puzzle-based Learning, covering a variety of class activities, assignment settings and assessment strategies Examines the issues involved in framing a problem, and reviews a range of problem-solving strategies Contains tips for teachers and notes on common student pitfalls throughout the text Provides a collection of puzzle sets for use during a Puzzle-based Learning event, including puzzles that require probabilistic reasoning, and logic and geometry puzzles This unique textbook/guide will be of great interest to instructors on all levels who wish to experiment with the Puzzle-based Learning approach. This approach has been successfully applied in universities, high schools, professional organizations and leading companies.
Contents:
Part I: Motivation and Teaching
Motivation
Getting Started
Icebreakers
Effective Teaching Approaches
Part II: Tools, Tips and Strategies
Understand the Problem
Reasoning: Logic and Reasoning Backwards
Pattern Recognition
Enumerate and Eliminate
Simplify!
Perform a Gedanken: "What If?" and "So What?"
Simulation and Optimization
Part III: Challenges
Probabilistic Reasoning
Logical Reasoning
Geometric Reasoning
Grand Challenges
Summary
List of Puzzles.
Other Format:
Printed edition:
ISBN:
978-1-4471-6476-0
9781447164760
Access Restriction:
Restricted for use by site license.

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