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Trends and Topics in Computer Vision : ECCV 2010 Workshops, Heraklion, Crete, Greece, September 10-11, 2010, Revised Selected Papers, Part II / edited by Kiriakos N. Kutulakos.

SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online

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Format:
Book
Contributor:
Kutulakos, Kiriakos N., editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
LNCS sublibrary. Image processing, computer vision, pattern recognition, and graphics ; SL 6, 6554.
Image Processing, Computer Vision, Pattern Recognition, and Graphics ; 6554
Language:
English
Subjects (All):
Optical data processing.
Pattern perception.
Artificial intelligence.
Algorithms.
Computer graphics.
Application software.
Image Processing and Computer Vision.
Pattern Recognition.
Artificial Intelligence.
Algorithm Analysis and Problem Complexity.
Computer Graphics.
Information Systems Applications (incl. Internet).
Local Subjects:
Image Processing and Computer Vision.
Pattern Recognition.
Artificial Intelligence.
Algorithm Analysis and Problem Complexity.
Computer Graphics.
Information Systems Applications (incl. Internet).
Physical Description:
1 online resource (XXII, 479 pages) : 262 illustrations.
Edition:
First edition 2012.
Contained In:
Springer eBooks
Place of Publication:
Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2012.
System Details:
text file PDF
Summary:
The two volumes LNCS 6553 and 6554 constitute the refereed post-proceedings of 7 workshops held in conjunction with the 11th European Conference on Computer Vision, held in Heraklion, Crete, Greece in September 2010. The 62 revised papers presented together with 2 invited talks were carefully reviewed and selected from numerous submissions.The second volume contains 34 revised papers selected from the following workshops: Workshop on color and Reflectance in Imaging and Computer Vision (CRICV 2010); Workshop on Media Retargeting (MRW 2010); Workshop on Reconstruction and Modeling of Large-Scale 3D Virtual Environments (RMLE 2010); and Workshop on Computer Vision on GPUs (CVGPU 2010).
Contents:
Estimating Shadows with the Bright Channel Cue
Color-Constant Information Embedding
Bi-affinity Filter: A Bilateral Type Filter for Color Images
Photometric Color Calibration of the Joint Monitor-Camera Response Function
Polyakov Action Minimization for Efficient Color Image Processing
Color Invariant SURF in Discriminative Object Tracking
The Narrow-Band Assumption in Log-Chromaticity Space
Is Light Blue azzurro Color Name Universal in the Italian Language?
Tone Correction with Dynamic Objects for Seamless Image Mosaic
Saliency Maps of High Dynamic Range Images
Visibility Maps for Improving Seam Carving
Feedback Retargeting
How to Measure the Relevance of a Retargeting Approach?
3D Modelling of Static Environments Using Multiple Spherical Stereo
Hallucination-Free Multi-View Stereo
Removing the Example from Example-Based Photometric Stereo
iModel: Interactive Co-segmentation for Object of Interest 3D Modeling
Automatic Registration of Large-Scale Multi-sensor Datasets
Region Graphs for Organizing Image Collections
Automatic Registration of Oblique Aerial Images with Cadastral Maps
A Multi-stage Linear Approach to Structure from Motion
Relative Bundle Adjustment Based on Trifocal Constraints
Accurate Single Image Multi-modal Camera Pose Estimation
An Evaluation of Two Automatic Landmark Building Discovery
Algorithms for City Reconstruction
Vanishing Point Detection by Segment Clustering on the Projective Space
Effective and Efficient Image Copy Detection Based on GPU
Really Quick Shift: Image Segmentation on a GPU Accelerated Likelihoods for Stereo-Based Articulated
A Highly Efficient GPU Implementation for Variational Optic Flow Based on the Euler-Lagrange Framework
From Multiple Views to Textured 3D Meshes: A GPU-Powered Approach
Comparison of Dense Stereo Using CUDA
Energy-Aware Real-Time Face Recognition System on Mobile CPU-GPU Platform
Practical Time Bundle Adjustment for 3D Reconstruction on the GPU
Accelerating Visual Categorization with the GPU
Parallel Generalized Thresholding Scheme for Live Dense Geometry from a Handheld Camera
Fast Organization of Large Photo Collections Using CUDA.
Other Format:
Printed edition:
ISBN:
978-3-642-35740-4
9783642357404
Access Restriction:
Restricted for use by site license.

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