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Computers and Games : 7th International Conference, CG 2010, Kanazawa, Japan, September 24-26, 2010, Revised Selected Papers / edited by H. Jaap van den Herik, Hiroyuki Iida, Aske Plaat.

SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online

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Format:
Book
Contributor:
Herik, H. J. van den (Hendrik Jacob), editor.
Iida, Hiroyuki, 1962- editor.
Plaat, Aske, editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
LNCS sublibrary. Theoretical computer science and general issues ; SL 1, 6515.
Theoretical Computer Science and General Issues ; 6515
Language:
English
Subjects (All):
Algorithms.
Artificial intelligence.
Computer networks.
Computers.
Computer science--Mathematics.
Computer science.
Logic, Symbolic and mathematical.
Algorithm Analysis and Problem Complexity.
Artificial Intelligence.
Computer Communication Networks.
Computation by Abstract Devices.
Discrete Mathematics in Computer Science.
Mathematical Logic and Formal Languages.
Local Subjects:
Algorithm Analysis and Problem Complexity.
Artificial Intelligence.
Computer Communication Networks.
Computation by Abstract Devices.
Discrete Mathematics in Computer Science.
Mathematical Logic and Formal Languages.
Physical Description:
1 online resource (XVIII, 277 pages) : 99 illustrations, 23 illustrations in color.
Edition:
First edition 2011.
Contained In:
Springer eBooks
Place of Publication:
Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2011.
System Details:
text file PDF
Summary:
This book constitutes the refereed proceedings of the 7th International Conference on Computers and Games, CG 2010, held in Kanazawa, Japan, in September 2010. The 24 papers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics such as monte-carlo tree search, proof-number search, UCT algorithm, scalability, parallelization, opening books, knowledge abstraction, solving games, consultation of players, multi-player games, extraversion, and combinatorial game theory. In addition a wide range of computer games is dealt with, such as Chinese Checkers, Chinese Chess, Connect6, Go, Havannah, Lines of Action, Pckomino, Shogi, Surakarta, and Yahtzee.
Other Format:
Printed edition:
ISBN:
978-3-642-17928-0
9783642179280
Access Restriction:
Restricted for use by site license.

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