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Transactions on Edutainment XV / edited by Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Mingmin Zhang, Abdennour El Rhalibi, Kashif Kifayat.
SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online
View online- Format:
- Book
- Series:
- Computer Science (Springer-11645)
- Transactions on Edutainment, 1867-7207 ; 11345.
- Transactions on Edutainment, 1867-7207 ; 11345
- Language:
- English
- Subjects (All):
- Optical data processing.
- Education--Data processing.
- Education.
- Application software.
- Computer security.
- User interfaces (Computer systems).
- Image Processing and Computer Vision.
- Computers and Education.
- Computer Appl. in Social and Behavioral Sciences.
- Systems and Data Security.
- User Interfaces and Human Computer Interaction.
- Local Subjects:
- Image Processing and Computer Vision.
- Computers and Education.
- Computer Appl. in Social and Behavioral Sciences.
- Systems and Data Security.
- User Interfaces and Human Computer Interaction.
- Physical Description:
- 1 online resource (X, 275 pages) : 138 illustrations, 86 illustrations in color.
- Edition:
- First edition 2019.
- Contained In:
- Springer eBooks
- Place of Publication:
- Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2019.
- System Details:
- text file PDF
- Summary:
- This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 19 papers presented in the 15th issue were organized in the following topical sections: multimedia; simulation; cybersecurity; and e-learning. .
- Contents:
- Wearable Sensors and Equipment in VR Games: A Review
- A Style Image Confrontation Generation Network Based on Markov Random Field
- A Point Cloud Registration Algorithm Based On 3D-SIFT
- Lip-reading based on deep learning model
- Parameter Estimation of Decaying DC Component via Improved Levenberg-Marquardt Algorithm
- Typing technology of virtual character of animation based on enneagram personality
- The Style-based Automatic Generation System for Xinjiang Carpet Patterns
- Research on teaching experiment of color and Digital color
- Cybersecurity Curriculum Design: A Survey
- Teaching as a Collaborative Practice: Reframing Security Practitioners as Navigators
- Pedagogical Approach to Effective Cybersecurity Teaching
- Choose Your Pwn Adventure: Adding Competition and Storytelling to an Introductory Cybersecurity Course
- A Virtual Classroom for Cybersecurity Education
- The Cyber Security Knowledge Exchange: Working with Employers to produce authentic PBL scenarios and enhance employability
- Virtual Training and Experience System for Public Security Education
- Intelligent Coach Avatar Based Virtual Driving Training
- Multi-Channel Scene Synchronization Strategy in Real Time Rendering
- On the Characteristics of Mise-en-scène in Animated Audio-visual Language
- Human eye tracking based on CNN and Kalman filtering.
- Other Format:
- Printed edition:
- ISBN:
- 978-3-662-59351-6
- 9783662593516
- Access Restriction:
- Restricted for use by site license.
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