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Entertainment Computing - ICEC 2016 : 15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings / edited by Günter Wallner, Simone Kriglstein, Helmut Hlavacs, Rainer Malaka, Artur Lugmayr, Hyun-Seung Yang.
SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online
View online- Format:
- Book
- Series:
- Computer Science (Springer-11645)
- LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 9926.
- Information Systems and Applications, incl. Internet/Web, and HCI ; 9926
- Language:
- English
- Subjects (All):
- Microcomputers.
- User interfaces (Computer systems).
- Computer graphics.
- Multimedia systems.
- Artificial intelligence.
- Personal Computing.
- User Interfaces and Human Computer Interaction.
- Computer Graphics.
- Media Design.
- Artificial Intelligence.
- Local Subjects:
- Personal Computing.
- User Interfaces and Human Computer Interaction.
- Computer Graphics.
- Media Design.
- Artificial Intelligence.
- Physical Description:
- 1 online resource (XI, 292 pages) : 89 illustrations.
- Edition:
- First edition 2016.
- Contained In:
- Springer eBooks
- Place of Publication:
- Cham : Springer International Publishing : Imprint: Springer, 2016.
- System Details:
- text file PDF
- Summary:
- This book constitutes the refereed proceedings of the 15th International Conference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016. The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.
- Other Format:
- Printed edition:
- ISBN:
- 978-3-319-46100-7
- 9783319461007
- Access Restriction:
- Restricted for use by site license.
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