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Interactive Storytelling : 6th International Conference, ICIDS 2013, Istanbul, Turkey, November 6-9, 2013, Proceedings / edited by Hartmut Koenitz, Tonguc Ibrahim Sezen, Gabriele Ferri, Mads Haahr, Digdem Sezen, Güven Çatak.

SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online

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Format:
Book
Contributor:
Koenitz, Hartmut, editor.
Sezen, Tonguc Ibrahim, editor.
Ferri, Gabriele, editor.
Haahr, Mads, editor.
Sezen, Digdem, editor.
Çatak, Güven, editor.
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 8230.
Information Systems and Applications, incl. Internet/Web, and HCI ; 8230
Language:
English
Subjects (All):
Application software.
Microcomputers.
Multimedia systems.
User interfaces (Computer systems).
Artificial intelligence.
Arts.
Computer Appl. in Arts and Humanities.
Personal Computing.
Media Design.
User Interfaces and Human Computer Interaction.
Artificial Intelligence.
Local Subjects:
Computer Appl. in Arts and Humanities.
Personal Computing.
Media Design.
User Interfaces and Human Computer Interaction.
Artificial Intelligence.
Arts.
Physical Description:
1 online resource (XII, 288 pages) : 78 illustrations.
Edition:
First edition 2013.
Contained In:
Springer eBooks
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2013.
System Details:
text file PDF
Summary:
This book constitutes the refereed proceedings of the 6th International Conference on Interactive Storytelling, ICIDS 2013, Istanbul, Turkey, November 2013. The 14 revised full papers presented together with 10 short papers were carefully reviewed and selected from 51 submissions. The papers are organized in topical sections on theory and aesthetics; authoring tools and applications; evaluation and user experience reports; virtual characters and agents; new storytelling modes; workshops.
Contents:
Models, Theories and Vocabulary
Modeling Foreshadowing in Narrative Comprehension for Sentimental Readers
Narrative Intelligibility and Closure in Interactive Systems
On Games and Links: Extending the Vocabulary of Agency and Immersion in Interactive Narratives
The Visual Construction of Narrative Space in Video Games
Video Game Mise-En-Scene Remediation of Cinematic Codes in Video Games
Mapping the Evolving Space of Interactive Digital Narrative - From Artifacts to Categorizations
Conceptualizing Productive Interactivity in Emergent Narratives
Suitability of Modelling Context for Use within Emergent Narrative
Applications and Authoring Tools
Production and Delivery of Interactive Narratives Based on Video Snippets
Telling Stories on the Go: Lessons from a Mobile Thematic Storytelling System
Towards Automatic Story Clustering for Interactive Narrative Authoring
Breaking Points
A Continuously Developing Interactive Digital Narrative
The Role of Gender and Age on User Preferences in Narrative Experiences
Constructing and Connecting Storylines to Tell Museum Stories
Night Shifts An Interactive Documentary for the iPad
SimDate3D - Level Two
Analyses, Evaluation and User Experience Reports
Acting, Playing or Talking about the Story: An Annotation Scheme for Communication during Interactive Digital Storytelling
Performative Authoring: Nurturing Storytelling in Children through Imaginative Enactment
Player Perspectives to Unexplained Agency-Related Incoherence
Breaching Interactive Storytelling's Implicit Agreement: A Content Analysis of Facade User Behaviors
Satire, Propaganda, Play, Storytelling. Notes on Critical Interactive Digital Narratives
Silent Hill 2 and the Curious Case of Invisible Agency
The Elements of a Narrative Environment: Exploring User Reactions in Relation to Game Elements
Artificial Intelligence and Story Generation
Generating Different Story Tellings from Semantic Representations of Narrative
Theoretical Considerations towards Authoring Emergent Narrative
Generating Stories with Morals
Metrics for Character Believability in Interactive Narrative
Fully-Automatic Interactive Story Design from Film Scripts
New Narrative Forms
Storytelling and the Use of Social Media in Digital Art Installations
Faceless Patrons -An Augmented Installation Exploring 419-Fictional Narratives
Minun Helsinkini/My Helsinki/Wa Magaaleydi Helsinki - Finnish Somali Youth Speak for Themselves in Their Document Film
Re: Dakar Arts Festival: Exploring Transmedia Storytelling Methods to Document an Internet Scam
Building Narrative Connections among Media Objects in Cultural Heritage Repositories
Story Jam: Supporting Collective Storytelling with Game Mechanics
Workshops
2nd Workshop on Games and NLP (GAMNLP-13)
Adapting Narrative Complexity to Games
Classic Games Workshop
Edularp: Teaching, Learning and Engaging through Role play and Interactive Narratives
Interactive Digital Storytelling: Practice, Impact and Aesthetics
Interactive Story Creation with Smartphone Video
ICIDS 2013 Workshop: Revisiting the Spam Folder - Using 419-Fiction for Interactive Storytelling
The Importance of Storytelling on Online Activism for Creating Change
The Possibilities of Implementing Productive Interactivity in Emergent Narratives
Towards Mapping the Evolving Space of Interactive Digital Narrative.
Other Format:
Printed edition:
ISBN:
978-3-319-02756-2
9783319027562
Access Restriction:
Restricted for use by site license.

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