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Computers and Games : First International Conference, CG'98 Tsukuba, Japan, November 11-12, 1998 Proceedings / edited by H. Jaap van den Herik, Hiroyuki Iida.
LIBRA Q341 .P7 2004
Available from offsite location
- Format:
- Book
- Series:
- Computer Science (Springer-11645)
- Lecture notes in computer science 0302-9743 ; 1558.
- Lecture Notes in Computer Science, 0302-9743 ; 1558
- Language:
- English
- Subjects (All):
- Algorithms.
- Artificial intelligence.
- Computer science--Mathematics.
- Computer science.
- Calculus of variations.
- Information technology.
- Business--Data processing.
- Business.
- Algorithm Analysis and Problem Complexity.
- Artificial Intelligence.
- Mathematics of Computing.
- Calculus of Variations and Optimal Control; Optimization.
- IT in Business.
- Local Subjects:
- Algorithm Analysis and Problem Complexity.
- Artificial Intelligence.
- Mathematics of Computing.
- Calculus of Variations and Optimal Control; Optimization.
- IT in Business.
- Physical Description:
- 1 online resource (XVIII, 335 pages) : 122 illustrations, 7 illustrations in color.
- Edition:
- First edition 1999.
- Contained In:
- Springer eBooks
- Place of Publication:
- Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 1999.
- System Details:
- text file PDF
- Contents:
- Search and Strategies
- Relevance Cuts: Localizing the Search
- Multi-cut Pruning in Alpha-Beta Search
- A Solution to the GHI Problem for Best-First Search
- Optimal Play against Best Defence: Complexity and Heuristics
- A Speculative Strategy
- An Adversarial Planning Approach to Go
- Learning and Pattern Acquisition
- First Results from Using Temporal Difference Learning in Shogi
- From Simple Features to Sophisticated Evaluation Functions
- A Two-Step Model of Pattern Acquisition: Application to Tsume-Go
- A Neural Network Program of Tsume-Go
- Distributed Decision Making in Checkers
- Theory
- Game Tree Algorithms and Solution Trees
- A New Heap Game
- Infinite Cyclic Impartial Games
- On the Complexity of Tsume-Go
- Extended Thermography for Multiple Kos in Go
- Go, Tsume-Shogi, and Heian-Shogi
- Computer Go: A Research Agenda
- Estimating the Possible Omission Number for Groups in Go by the Number of n-th Dame
- Relations between Skill and the Use of Terms
- A Survey of Tsume-Shogi Programs Using Variable-Depth Search
- Retrograde Analysis of the KGK Endgame in Shogi: Its Implications for Ancient Heian Shogi.
- Other Format:
- Printed edition:
- ISBN:
- 978-3-540-48957-3
- 9783540489573
- Access Restriction:
- Restricted for use by site license.
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