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HCI in Games : First International Conference, HCI-Games 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings / edited by Xiaowen Fang.
SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online
View online- Format:
- Book
- Series:
- Computer Science (Springer-11645)
- LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 11595.
- Information Systems and Applications, incl. Internet/Web, and HCI ; 11595
- Language:
- English
- Subjects (All):
- Application software.
- User interfaces (Computer systems).
- Optical data processing.
- Computer graphics.
- Education--Data processing.
- Education.
- Information Systems Applications (incl. Internet).
- User Interfaces and Human Computer Interaction.
- Image Processing and Computer Vision.
- Computer Graphics.
- Computers and Education.
- Computer Appl. in Social and Behavioral Sciences.
- Local Subjects:
- Information Systems Applications (incl. Internet).
- User Interfaces and Human Computer Interaction.
- Image Processing and Computer Vision.
- Computer Graphics.
- Computers and Education.
- Computer Appl. in Social and Behavioral Sciences.
- Physical Description:
- 1 online resource (XX, 464 pages) : 196 illustrations, 150 illustrations in color.
- Edition:
- First edition 2019.
- Contained In:
- Springer eBooks
- Place of Publication:
- Cham : Springer International Publishing : Imprint: Springer, 2019.
- System Details:
- text file PDF
- Summary:
- This book constitutes the refereed proceedings of the First International Conference on HCI in Games, HCI-Games 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 34 papers presented in this volume are organized in topical sections named: Game Design; Gaming Experience; Serious Games; and Gamification.
- Contents:
- Game Design
- Gaming Experience
- Serious Games
- Gamification.
- Other Format:
- Printed edition:
- ISBN:
- 978-3-030-22602-2
- 9783030226022
- Access Restriction:
- Restricted for use by site license.
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