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Decision and Game Theory for Security : 9th International Conference, GameSec 2018, Seattle, WA, USA, October 29-31, 2018, Proceedings / edited by Linda Bushnell, Radha Poovendran, Tamer Başar.
SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online
View online- Format:
- Book
- Series:
- Computer Science (Springer-11645)
- LNCS sublibrary. Security and cryptology ; SL 4, 11199.
- Security and Cryptology ; 11199
- Language:
- English
- Subjects (All):
- Computer security.
- Artificial intelligence.
- Computer networks.
- Application software.
- Electronic commerce.
- Systems and Data Security.
- Artificial Intelligence.
- Computer Communication Networks.
- Information Systems Applications (incl. Internet).
- e-Commerce/e-business.
- Local Subjects:
- Systems and Data Security.
- Artificial Intelligence.
- Computer Communication Networks.
- Information Systems Applications (incl. Internet).
- e-Commerce/e-business.
- Physical Description:
- 1 online resource (XIII, 638 pages) : 174 illustrations.
- Edition:
- First edition 2018.
- Contained In:
- Springer eBooks
- Place of Publication:
- Cham : Springer International Publishing : Imprint: Springer, 2018.
- System Details:
- text file PDF
- Summary:
- The 28 revised full papers presented together with 8 short papers were carefully reviewed and selected from 44 submissions. Among the topical areas covered were: use of game theory; control theory; and mechanism design for security and privacy; decision making for cybersecurity and security requirements engineering; security and privacy for the Internet-of-Things; cyber-physical systems; cloud computing; resilient control systems, and critical infrastructure; pricing; economic incentives; security investments, and cyber insurance for dependable and secure systems; risk assessment and security risk management; security and privacy of wireless and mobile communications, including user location privacy; sociotechnological and behavioral approaches to security; deceptive technologies in cybersecurity and privacy; empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy; and adversarial machine learning and crowdsourcing, and the role of artificial intelligence in system security.
- Contents:
- Use of game theory
- Control theory and mechanism design for security and privacy
- Decision making for cybersecurity and security requirements engineering
- Security and privacy for the Internet-of-Things
- Cyber-physical systems
- cloud computing
- Resilient control systems, and critical infrastructure
- Pricing
- Economic incentives
- Security investments, and cyber insurance for dependable and secure systems
- Risk assessment and security risk management
- Security and privacy of wireless and mobile communications, including user location privacy
- Sociotechnological and behavioral approaches to security
- Deceptive technologies in cybersecurity and privacy
- Empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy
- Adversarial machine learning and crowdsourcing, and the role of artificial intelligence in system security.
- Other Format:
- Printed edition:
- ISBN:
- 978-3-030-01554-1
- 9783030015541
- Access Restriction:
- Restricted for use by site license.
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