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Artificial Animals for Computer Animation : Biomechanics, Locomotion, Perception, and Behavior / by Xiaoyuan Tu.

LIBRA Q341 .P7 2004
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Format:
Book
Author/Creator:
Tu, Xiaoyuan, 1967- author.
Contributor:
SpringerLink (Online service)
Series:
Computer Science (Springer-11645)
Lecture notes in computer science 0302-9743 ; 1635.
Lecture Notes in Computer Science, 0302-9743 ; 1635
Language:
English
Subjects (All):
Computer graphics.
Artificial intelligence.
Computer networks.
Multimedia systems.
Computer Graphics.
Artificial Intelligence.
Computer Communication Networks.
Multimedia Information Systems.
Local Subjects:
Computer Graphics.
Artificial Intelligence.
Computer Communication Networks.
Multimedia Information Systems.
Physical Description:
1 online resource (XIV, 182 pages).
Edition:
First edition 1999.
Contained In:
Springer eBooks
Place of Publication:
Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 1999.
System Details:
text file PDF
Summary:
After nearly half a century of research, the Holy Grail of the ?eld of art- cial intelligence (AI) remains a comprehensive computational model capable of emulating the marvelous abilities of animals, including locomotion, p- ception, behavior, manipulation, learning, and cognition. The comprehensive modeling of higher animals -humans and other primates -remains elusive; However, the research documented in this monograph achieves nothing less than a functional computer model of certain species of lower animals that are by no means trivial in their complexity. Reported herein is the 1996 ACM Doctoral Dissertation Award winning work of Xiaoyuan Tu, which she carried out in the Department of Computer Science at the University of Toronto. Tu presents "arti?cial ?shes", a rema- able computational model of familiar marine animals in their natural habitat. Originally conceived in the context of computer graphics, Tu's is to date the only PhD dissertation from this major sub?eld of computer science (and the only thesis from a Canadian university) to win the coveted ACM award.
Contents:
Background
Functional Anatomy of an Artificial Fish
Biomechanical Fish Model and Locomotion
Modeling the Form and Appearance of Fishes
Perception Modeling
The Behavior System
Modeling the Marine Environment
The Graphical User Interface
Animation Results
Conclusion and Future Work
Epilogue.
Other Format:
Printed edition:
ISBN:
978-3-540-46593-5
9783540465935
Access Restriction:
Restricted for use by site license.

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